Hair Material 毛发材质Basic 基础Color 颜色Backlit Color 背光颜色Specular 镜面的Transparency 透明度Thickness 厚度Length 长度Scale 比例Frizz 女名女子名Kink 扭结Density 密度ClumpTighten 收紧Displace 取代Bend 弯曲Curl 体积发Twist 扭转Wave 波浪Straighten 拉直Illumination 照明Assign 分配

Curl

体积发

The Curl channel curls the hair by slightly rotating each segment of hair.

体积发通过稍微旋转每一段毛发使毛发体积曲。

Curl[-∞..+∞°]

体积曲[-∞ . . + ∞ ° ]

Increasing 增加Curl 体积发 values from left to right. 值从左到右

Curl defines the degree to which the hair should be curled. The higher the value, the curlier the hair will be. A negative value will reverse the direction of the curl.

体积发定义了毛发体积曲的程度。值越高,毛发就会越体积。负值与旋度方向相反。

Negative and positive 消极和积极Curl 体积发 values in comparison. 比较值

Of course, such curls can also be created using guide styles in the Hair Tools (e.g., the Curl Tool).

当然,这样的体积发也可以使用毛发工具(例如,体积发工具)中的向导样式创建。

Variation[0..100%]

变动[0. . 100% ]

Use the Variation setting to adjust the irregularity of the curl.

使用变差设置来调整体积曲的不规则性。

Amount[0..100%]

金额[0.100% ]

Use this slider to define the percentage of hair hat should be affected by Curl.

使用这个滑块来定义毛发帽子的百分比应该受到体积发的影响。

Direction

方向

Use this setting to define which coordinate system should affect the hair. You can select from:

使用这个设置来定义哪个坐标系应该影响毛发,你可以选择:

World

世界

World coordinate system (direction is determined using the Axis setting).

世界坐标系(方向由轴设置决定)。

Local

本地

Object coordinate system (direction is determined using the Axis setting).

对象坐标系(使用轴设置确定方向)。

Random

随机

Each hair will curl in a random direction.

每一根毛发都会随机地向一个方向体积曲。

Hair

毛发

The hair will curl in the direction already defined by guides for the hair curvature and waves.

毛发将体积曲的方向已经确定的指南为毛发弯曲和波浪。

Variation[-100..100%]

变动[-100. . 100% ]

If one of the coordinate systems was selected in the Direction setting, Variation will randomly vary the axis of rotation for each hair.

如果在方向设置中选择一个坐标系,变化将随机改变每根毛发的旋转轴。

Axis

轴心

Use this setting to define around which axis the hair should curl. Use the Direction setting to select a coordinate system (world or local).

使用这个设置来定义毛发应该在哪个轴上体积曲。使用方向设置选择一个坐标系。

Texture

纹理

If you select Texture, the following will apply with regard to RGB values:

如果你选择了纹理,以下将应用于 RGB 值:

Instead of describing complex mathematical vector calculations, we will simply use the images below to demonstrate the effect different colors have on curling hair.

与描述复杂的数学矢量计算不同,我们将简单地使用下面的图像来演示不同颜色对体积发的影响。

RGB colors and their corresponding rotational axes. RGB 颜色及其对应的旋转轴

Advanced

高级

Curling

体积发游戏

Use this function graph to define the strength of curl (Curl setting at top) along the entire length of the hair.

使用这个函数图来定义体积曲的强度(在顶部的体积曲设置)沿着整个毛发的长度。

Various graphs and their effect on the guides shown at the lower left. 各种图形及其对左下角显示的向导的影响

Texture

纹理

A texture loaded here will define the strength of curl (Curl setting at top) across an entire surface.

这里加载的纹理将定义整个表面的体积曲强度(在顶部的体积曲设置)。