Hair Material 毛发材质Basic 基础Color 颜色Backlit Color 背光颜色Specular 镜面的Transparency 透明度Thickness 厚度Length 长度Scale 比例Frizz 女名女子名Kink 扭结Density 密度ClumpTighten 收紧Displace 取代Bend 弯曲Curl 体积发Twist 扭转Wave 波浪Straighten 拉直Illumination 照明Assign 分配

Clump

With Clump you can create clumps of hair or shaggy hair. The Clump channel groups hair and automatically twists and twirls it. The following settings are available:

你可以用丛生的毛发或者蓬松的毛发。丛状通道分组毛发,并自动扭转和旋转它。以下设置可供选择:

Count[0..100%]

计数[0. . 100% ]

Count defines the maximum number of hairs that will serve as central hairs, around which a defined amount of surrounding hair will snuggle, thereby creating clumps of hair. For example, if you have 1000 individual hairs and want to create 5 clumps, you would enter a value of 0.5%.

Count 定义了作为中心毛发的毛发的最大数量,在中心毛发周围有一定数量的毛发可以依偎在一起,从而形成一簇簇毛发。例如,如果你有1000根独立的毛发,并且想要创建5个簇,你将输入一个0.5% 的值。

Clumps are randomly positioned onto hair roots. Count only defines the maximum number of possible clumps. If you enter a very large value for Radius (defines each clump’s radius) that would only allow a maximum of three clumps, setting Count to 50% would not help to increase the number of clumps that will be created.

丛生物随机地定位在毛发根部。计数只定义最大可能块的数量。如果你输入一个很大的半径值(定义每块的半径) ,最多只允许三个块,设置50% 的计数将无助于增加块的数量,将创建。

Clump[-100..100%]
Variation[0..100%]

丛[-100. . 100% ]变异[0. . 100% ]

Left: A lower 左图: 一个较低的Clump value. Right: A higher 价值。对: 更高的Clump value. 价值

Clump defines the strength with which surrounding hair will be attracted to the central hair. As you can see in the example above, a lower value results in the surrounding hair not being attracted as strongly as when a higher value is used.

丛生定义了周围毛发被中央毛发吸引的力量。正如你在上面的例子中看到的,较低的值会导致周围的毛发不会像使用较高的值时那样被强烈地吸引。

Variation makes sure that all clumps don’t look alike.

变异使得所有的凝块看起来都不一样。

Radius[0..+∞m]
Variation[0..+∞m]

半径[0. . + ∞ m ]变化[0. . + ∞ m ]

Left: A lower 左图: 一个较低的Radius 半径 value. Right: A higher 价值。对: 更高的Radius 半径 value. All other settings remain unchanged for both examples. 两个示例的所有其他设置保持不变

Radius defines the maximum radius of the clumps, i.e., the radius around a clump, including all hair snuggled to that clump. This setting does not work independently of all other settings, i.e., it has limits set on it by other parameters.

半径定义了团块的最大半径,也就是一个团块周围的半径,包括所有的毛发紧贴在团块周围的半径。此设置不能独立于所有其他设置工作,也就是说,它有其他参数设置的限制。

For example, if you enter a Limit value of 10 (Limit is described below. It’s used to set the number of hairs per clump), only the 10 hairs immediately surrounding the central hair will be used to create each clump.

例如,如果输入的 Limit 值为10(Limit 如下所述。它被用来设定每丛毛发的数量) ,只有紧邻中央毛发的10根毛发将被用来创建每丛毛发。

This can also cause the total number of clumps or their position to change. In the example above, only the radius was varied, which also changed the arrangement of clumps. We don’t suggest animating this setting.

这也可能导致凝块的总数或其位置发生变化。在上面的例子中,只有半径是不同的,这也改变了团块的排列。我们不建议使这个设置动画化。

Tip: If you want the 提示: 如果你想要Radius 半径 setting to have priority, set higher values for 设置为具有优先级,为Count 伯爵 and Limit 限制. The creation of clumps will then done predominantly by the 。然后,凝块的创建将主要由Radius 半径 setting. 设置

Variation causes a variation in the size of the clumps. The value entered here will be randomly subtracted or added.

变化导致块的大小变化。输入这里的值将被随机减去或增加。

Twist[-∞..+∞°]
Variation[0..100%]

扭转[-∞ . . + ∞ ° ]变化[0.100% ]

From left to right: Increasing 从左到右: 递增Twist 扭转 values. 价值观

Use Twist to define how the surrounding hair twists around the central hair. The higher the value for Twist, the more the surrounding hair will twist itself around the central hair. You can also use the Twist and Fall-Off function graphs in conjunction with a texture in the Twist field to give your twisted hair a unique look.

使用扭转来定义周围的毛发如何扭转中心的毛发。捻度值越高,周围的毛发就越会绕着中央的毛发扭曲。你也可以使用扭曲和脱落功能图结合在扭曲领域的纹理,给你的扭曲毛发一个独特的外观。

The Variation setting randomly varies the strength with which the hair is twisted. The actual size of each twisted clump will not be affected by Variation.

变化的设置随机地改变毛发被扭曲的强度。每个扭结块的实际大小不会受到变化的影响。

Clumping

丛生

Limit[1..2147483647]

限制[1. . 2147483647]

With this setting you can limit the maximum number of hairs that are attracted to a clump. Entering low values, though, will also change the overall number of clumps created, as well as their position (depending on what values you entered for Count and Radius). This is due to the fact that these three settings (Count, Radius and Limit) do not work independently of on another - all three have an effect on the distribution of clumps.

通过这个设置,你可以限制吸引到一丛毛发的最大数量。不过,输入较低的值也会改变所创建的丛的总数,以及它们的位置(取决于您为 Count 和 Radius 输入的值)。这是由于这三个设置(计数,半径和极限)并不独立于另一个工作的事实-所有这三个对块的分布有影响。

In most cases it’s prudent to leave the Limit setting unchanged and to use the Count and Radius settings to adjust the distribution of clumps.

在大多数情况下,它是谨慎的保持限制设置不变,并使用计数和半径设置来调整块的分布。

Include Roots

包括根

Left: 左图:Include Roots 包括根 not active. Right: 不活跃。右:Include Roots 包括根 active. 活跃的

Activating this option will also cause the hair roots to change position, which will make the object’s surface visible between the clumps of hair. Be careful, though, this effect uproots the hair, which will lead to problems when using SPD and normal material displacement because the hair will then no longer be arranged correctly on the object’s surface.

激活这个选项也会导致毛发根改变位置,这将使对象的表面之间的毛发丛可见。不过,要小心,这种效果会拔除毛发,这在使用 SPD 和正常材质位移时会导致问题,因为毛发将不再正确地排列在物体表面上。

Keep Length

保持长度

Top: 上图:Keep Length 保持长度 deactivated. Bottom: 关闭。下图:Keep Length 保持长度 active. 活跃的

When clumps of hair are created, hair surrounding the central hair is pulled towards the central hair at its tips. If the Keep Length option is active, the length of the hair will remain unchanged. Deactivating this option will stretch the hair until each tip reaches that of the central hair.

当一簇簇毛发形成时,围绕在中央毛发周围的毛发就会被拉向中央毛发的顶端。如果保持长度选项是活动的,毛发的长度将保持不变。关闭这个选项将拉伸毛发,直到每个尖达到中央的毛发。

Clump

Use this function graph to adjust the clump strength (Clump setting at top) over the length of the hair. The curve can also be moved to negative values, which will press the hairs apart.

使用这个函数图表来调整毛发的长度来调整毛发的长度。这条曲线也可以移动到负值,这将把毛发分开。

Falloff

女名女子名

Use this function graph to adjust the clump strength (Clump setting at top) across an entire surface. Only the grayscale value of a colored texture will be utilized to affect the hair.

使用这个函数图来调整整个表面的块强度(顶部的块设置)。只有灰度值的彩色纹理将被用来影响毛发。

Clump

A texture loaded into this field will affect the clump strength across an entire surface covered by that texture. Only the grayscale value of a colored texture will be utilized to affect the hair.

加载到这个区域的纹理会影响整个表面覆盖的块状纹理的强度。只有灰度值的彩色纹理将被用来影响毛发。

Radius

半径

A texture loaded into this field will affect the radius across an entire area, using its grayscale values.

加载到此字段的纹理将使用其灰度值影响整个区域的半径。

Twisting

扭转

Twist

扭转

Use Twist to define how the surrounding hair twists around the central hair. The higher the value for Twist, the more the surrounding hair will twist itself around the central hair. You can also use the Twist and Fall-Off function graphs in conjunction with a texture in the Twist field to give your twisted hair a unique look

使用扭转来定义周围的毛发如何扭转中心的毛发。捻度值越高,周围的毛发就越会绕着中央的毛发扭曲。你也可以使用扭曲和脱落功能图结合在扭曲领域的纹理,给你的扭曲毛发一个独特的外观

Falloff

女名女子名

Use this function graph to adjust the clump strength (Clump setting at top) across an entire surface. Only the grayscale value of a colored texture will be utilized to affect the hair.

使用这个函数图来调整整个表面的块强度(顶部的块设置)。只有灰度值的彩色纹理将被用来影响毛发。

Twist

扭转

A texture loaded into this field will affect the radius across an entire area, utilizing its grayscale values.

加载到这个区域的纹理将影响整个区域的半径,利用其灰度值。