Sketch
Material
素描材质
Basic 基础Main 主要Strokes 中风Adjust 调整Distort 扭曲Color 颜色Thickness 厚度Opacity 不透明度Render 渲染Clone 克隆Animate 动画Assign 分配
Sketch Material
素描材质
Sketch and Toon’s lines may each have their own material, the Sketch material. As with standard Cinema 4D
materials, the Sketch material has dozens of properties you can set on various tabs in the Material Editor or
Attribute Manager. By combining these properties, you can create almost any look
for the lines, from gritty chalk to a thick marker to advanced brush effects.
素描和图恩的线条可能都有自己的素材,素描素材。和标准的C4D 材质一样,素描材质有几十个属性,你可以在材质编辑器或属性管理器中设置不同的选项卡。通过结合这些属性,你可以创建几乎任何线条的外观,从粗砂粉笔到厚标记笔再到高级笔刷效果。
To create a Sketch material:
创建素描素材:
- The first Sketch material you create is assigned automatically as the default visible material in the
Sketch and Toon post effect. In other words, by default all objects will use the first Sketch material you
create for their visible lines. 你创建的第一个素描材质被自动分配为素描和图恩后期效果中的默认可见材质。换句话说,默认情况下,所有对象都将使用您为其可见线创建的第一个 Sketch 材质
- In the 在Material Manager 材质管理器, choose
、选择Create / Materials / New Sketch Material 创建/材质/新的素描材质. If the Sketch and Toon post effect has
not yet been added, it will be added automatically provided this option is enabled in the Sketch and Toon
preferences. .如果素描和 Toon 后期效果还没有被添加,它将被自动添加,只要这个选项在素描和 Toon 偏好设置中被启用
Sketch and Toon also has a number of automatic setup options to help you work faster. You will find these
settings in the Sketch and Toon main preferences, in the Sketch and Toon section
of the Cinema 4D preferences.
草图和 Toon 也有一些自动设置选项,以帮助您更快地工作。你会发现这些设置素描和图恩的主要偏好,在草图和图恩部分的Cinema 4d 偏好。
To add the Sketch material using the automatic setup:
使用自动设置添加素描材质:
Do one of the following:
做以下事情之一:
- In the Cinema 4D render settings, click the 在C4D 渲染设置中,点击Effects 效果 button and select
按钮并选择Sketch and Toon 素描和卡通 from the menu that appears. A new Sketch material will be created
and assigned to the post effect if this option is enabled in the Sketch and Toon
preferences. 从出现的菜单上。一个新的素描材质将被创建并分配到后期效果,如果这个选项在素描和 Toon 偏好中被启用
- Select an object in the 中选择一个对象Object Manager 对象管理器, choose
、选择Tags / Compositing tag / Sketch Style 标签/合成标签/草图样式. A Sketch Style tag will be added to the
object. If the Sketch and Toon post effect has not yet been added, it will be added automatically. .草图样式标记将被添加到对象中。如果素描和图恩后期效果尚未添加,它将自动添加
To assign the Sketch material globally to objects:
将素描材质全局地分配给对象:
- Drag & drop the material into the 将材质拖放到Default Visible 默认可见 or 或Default Hidden 默认隐藏 box in the Sketch and Toon post effect. 素描和 Toon 邮政效果中的方框
To assign the Sketch material to a specific object:
将素描素材分配给一个特定的对象:
Do one of the following:
做以下事情之一:
- Drag & drop the material onto the object in the 将材质拖放到Object Manager 对象管理器 or
viewport. A Sketch Style tag will be created with the material assigned. 或者 viewport。一个草图样式标签将被创建与材质分配
- Drag & drop the
object into the Sketch material’s Assignments box ( 将对象拖放到素描材质的“分配”框中(Assignment 转让
tab). 标签)
- Add a Sketch Style tag to the object and Drag & drop the material into the 添加一个草图样式标签到对象,并拖放材质到Default Visible 默认可见 or 或Default Hidden 默认隐藏 box on the tag’s 标签上的盒子Lines 台词 tab. 标签
Changing the preview
更改预览
The Sketch material uses all the standard preview options from Cinema 4D, plus some new ones for Sketch
and Toon itself. To access these settings, right-click (Windows) or Command-click (macOS) the preview. The
Shaded Background and Shaded Object settings use the post effect shading for the background or object.
素描材质使用了C4D 的所有标准预览选项,加上一些素描和图恩本身的新选项。要访问这些设置,右键单击(Windows)或命令单击(macOS)预览。“阴影背景”和“阴影对象”设置使用背景或对象的后期效果阴影。