Voronoi Fracture 伏罗诺伊断裂Basic 基础Coord.Object 对象Sources 来源Sorting 分类Detailing 详细说明Connectors 连接器Geometry Glue 几何胶水Transform 转换Effectors 效果器Selections 选择

Geometry Glue

几何胶水

Enable Geometry Glue

启用几何粘合

Connecting fragments: at left the initial object; at top 连接片段: 在初始对象的左边; 在顶部Glue Type 胶水类型 set to 开始Falloff 女名女子名 with different falloff types such as source (spline), linear (here 不同的衰减类型,如源(样条) ,线性(这里Glue Rest 胶休息 is also enabled) and noise; at center 也是启用)和噪音; 在中心Glue Type 胶水类型 set to 开始Cluster 群组 with increasing 越来越多Cluster Amount 群集数量 values; at bottom 价值观; 在底部Glue Type 胶水类型 set to 开始Point Distance 点距离 with increasing 越来越多Distance 距离 values. 价值观

Voronoi cells made up of fragments bear the disadvantage that the fragments tend to be too similar in size and shape. This menu’s settings can be used to re-connect fragments (note that is is not recommended doing so in combination with Dynamics since concave fragments (with undercuts) can result; you will then have to work with ShapeMoving Mesh, which is very slow).

由碎片组成的 Voronoi 细胞具有碎片大小和形状过于相似的缺点。这个菜单的设置可以用来重新连接片段(注意,不建议与动态结合使用,因为凹形片段(带下切)可以产生; 然后你必须使用 ShapeMoving Mesh,这是非常慢的)。

Glue Type

胶水类型

You can select from three Glue Type options:

你可以从三个 Glue Type 选项中选择:

Falloffs

脱落

A Falloff object can be placed here. But instead of defining a falloff, this object connects all fragments whose Voronoi cell points lie within its range.

可以在这里放置一个 Falloff 对象。但是,这个对象没有定义衰退,而是连接所有 Voronoi 单元点位于其范围内的碎片。

This mode offers maximum spatial control over fragments to be connected.

这种模式对要连接的片段提供最大的空间控制。

In conjunction with the enabled Invert option, this falloff object can be used to exclude elements within its range.

结合启用的 Invert 选项,可以使用这个 falloff 对象排除其范围内的元素。

Add Glue Falloff

添加胶水脱落

Use this function to create a falloff object that is loaded directly into the Falloff field.

使用此函数创建直接加载到 Falloff 字段的 Falloff 对象。

Cluster

群组

Here the number of clusters to be created, which are then dispersed randomly, can be defined.

这里可以定义要创建的集群的数量,然后随机分散。

Cluster Amount[1..2147483647]

联网金额[1.2147483647]

Use this setting to define the number of fragments that should be produced. Note that this value is an approximation and the final number of clusters can differ.

使用此设置来定义应该生成的片段数量。请注意,这个值是一个近似值,最终的集群数量可能会有所不同。

Cluster Seed[0..2147483647]

[0. . 2147483647]

Use this setting to affect the random clusters somewhat. This value is combined with other values to produce randomness (see also Seed Values).

使用此设置可对随机集群产生一定的影响。此值与其他值组合以产生随机性(参见种子值)。

Point Distance

点距离

When in this mode, the distance neighboring Voronoi cells lie from one another is ascertained. If the distance is less than that defined in the Distance setting, the respective fragments will be connected. The algorithm won’t do this in every case since this is an approximate calculation.

在这种模式下,确定了相邻 Voronoi 单元之间的距离。如果距离小于在距离设置中定义的距离,则将连接相应的片段。由于这是一个近似计算,算法不会在每种情况下都这样做。

Glue Rest

胶休息

The Glue Type options Falloff and Point Distance will separate the fragments to be connected into groups. Fragments that don’t belong to these groups will be seen as "the rest". These fragments will themselves be connected. This doesn’t mean that these will be grouped to a single fragment if Point Distance is used. This works best with the Falloff option.

胶水类型选项 Falloff 和点距离将分离片段连接成组。不属于这些群体的片段将被视为“剩余的”。这些片段本身将被连接起来。这并不意味着,如果使用 Point Distance,这些数据将被分组为单个片段。这最适合于 Falloff 选项。

With it, for example, two fragments with jagged fracture surfaces can be created:

例如,使用它可以创建两个表面呈锯齿状断裂的碎片:

A linear falloff in the falloff object produces a planar fracture. 脱落物体中的线性脱落产生平面性骨折

Distance[0..+∞m]

距离[0. . + ∞ m ]

In accordance with the Distance value defined, fragments whose Voronoi cell points lie closer to one another (or farther, if so defined) will be connected.

根据定义的距离值,其 Voronoi 单元点彼此更接近(或更远,如果这样定义)的片段将被连接。

Bigger

更大

Fragments will be connected whose points lie farther apart than defined by the Distance value.

片段将被连接,其点之间的距离远于距离值所定义的距离。