Diffuse B
扩散 b
颜色
The Diffuse group applies to the currently selected surface in the surface combo box below the preview.
漫反射组应用于预览下方的表面组合框中当前选定的表面。
Color sets the base diffuse color of the surface.
颜色设置表面的基本漫反射颜色。
粗糙度[0. . 200% ]
Dictates how rough the Oren Nayar illumination model will be. Zero is no roughness while 100% or greater is very rough. Experimentation is required to fully understand this parameter. This option is only available if Oren Nayar is selected in the Algorithm drop-down list.
指出奥伦 · 纳亚尔的照明模型将会有多么粗糙。零是没有粗糙度,而100% 或更大是非常粗糙。要充分理解这个参数,需要进行实验。此选项仅在 Oren Nayar 在“算法”下拉列表中被选中时可用。
照明[0. . 1000% ]
Scales the Diffuse Color to produce attenuation in the illumination of the surface (this simply means it makes the color darker when the value is close to zero and brighter when the value is closer to 100% or above). If you are utilizing the Oren Nayar illumination algorithm you may want to bump up the illumination about 10% to 20% because it renders darker usually. Appropriate values are between 0% and 200%.
缩放漫反射颜色以产生表面光照衰减(这只是意味着当值接近零时颜色变暗,当值接近100% 或以上时颜色变亮)。如果你使用奥伦纳亚照明算法,你可能会想要提高照明约10% 至20% ,因为它渲染暗通常。适当的值在0% 到200% 之间。
对比度[-1000. . 1000% ]
Provides contrast for the result of the diffuse sample color. Zero causes no effect, 0.0% - 100% causes standard contrast, above 100% causes a wrap contrast (the values that go above 100% wrap around to 0% again, used to create the Candy materials), negative values provide an inverse contrast that simulates materials that seem luminescent, such as silver. Appropriate values are 500% to 500%.
为漫反射样本颜色的结果提供对比度。零不会产生影响,0.0%-100% 会产生标准对比度,超过100% 会产生环形对比度(超过100% 的值又环形到0% ,用于创建糖果材质) ,负值提供一个反向对比度,模拟发光材质,如银。适当的数值为500% 至500% 。