Weight Manager 体重管理员Commands 命令Joints 关节Weights 重量Auto Weight 自动重量Options 选择Display 展示

Display

展示

Display Weighting

显示称重

Enables or disables the Weighting display in the Viewport.

启用或禁用 Viewport 的 Weighting 显示。

This option only works if a tool other than the Weighting tool is selected. Otherwise the Weighting tool’s Preview option will be responsible for the display.

此选项仅在选择加权工具以外的其他工具时有效。否则,加权工具的预览选项将负责显示。

Draw All Joints

绘制所有关节

Enable this option if you want to display all weighting for all joints that belong to the same Weight tag as the active joint.

启用此选项,如果你想显示所有关节的权重属于相同的重量标签作为活动关节。

Falloffs

脱落

Enable this option if the affect of Falloff objects that are assigned to the active joint should also be displayed. More information about Falloff objects and their assignment to joints can be found in the Falloff Objects chapter.

如果分配给活动关节的 Falloff 对象的影响也应该显示,则启用此选项。更多关于 Falloff 对象及其对关节的赋值的信息可以在 Falloff 对象章节中找到。

Points

积分

Here you can define if the points of the mesh should be displayed with the weighting (generally useful if no mesh is selected).

在这里你可以定义如果点的网格应该显示加权(通常有用,如果没有网格选择)。

Mouse HUD

鼠标 HUD

The Mouse HUD is very useful for fine-tuning weighting. This preview option displays information about the point which currently lied beneath the cursor. First, the name of the object to which the point belongs; then the point’s buffer number followed by the overall strength with which the point is weighted for all joints. Below this, each point, including weighting, is listed that is affected by this point.

鼠标平视显示器是非常有用的微调加权。此预览选项显示有关当前位于光标下方的点的信息。首先,点所属的物体的名称; 然后是点的缓冲区号,接着是所有关节的总强度。在此之下,每个点,包括加权,列出了受此点影响的。

Highlight Unnormalized

突出非标准化

This option marks all cells with a total weighting not equal to 100% (the normalized weightings) in red.

此选项将总权重不等于100% (规范化权重)的所有单元格标记为红色。

HUD Mode

平视显示模式

Defines what information will be displayed in the mouse HUD.

定义将在鼠标 HUD 中显示的信息。

Selected

精选

Will display the current weight information for the selected Joint on the second row of the Mouse HUD.

将显示鼠标平视显示器第二行上所选关节的当前重量信息。

All

所有

Will display all the Joints affecting the point, listed in the same order as in the Joints list. For example, if three Joints affect the same point, they will be listed when hovering over that point with the cursor, and their respective weighting values will be shown.

将显示影响该点的所有连接点,其顺序与连接点列表中的顺序相同。例如,如果三个关节影响同一个点,当鼠标悬停在该点上时,它们将被列出,并显示它们各自的加权值。

Surface Colors

表面颜色

Weight Color

重量颜色

Defines how the selected joints' weights are displayed. The following modes are available:

定义如何显示选定关节的重量。可以使用以下模式:

Object

对象

Displays each selected joint's weight using the color defined on the joint's Basic Properties tab under Display Color. This allows you to choose your own custom color for each joint's weighting.

使用“显示颜色”下关节的“基本属性”选项卡上定义的颜色显示每个选定关节的重量。这允许您选择您自己的自定义颜色为每个关节的权重。

This option is especially useful when you want to edit a joint’s weighting on several objects at the same time. This is because when a joint is assigned to a Weight tag, it is given a random color. So in the case of a joint being assigned to several Weight tags, the joint is likely to have a different color for its weights in each Weight tag. Using the Object mode allows you to specify one custom color for all the joint’s weights.

这个选项特别有用,当你想编辑一个关节的权重对几个对象在同一时间。这是因为当一个关节被分配给一个 Weight 标签时,它会被赋予一个随机的颜色。因此,如果一个关节被分配给几个 Weight 标签,那么关节在每个 Weight 标签中的重量可能有不同的颜色。使用 Object 模式允许您为所有关节的权重指定一种自定义颜色。

Also, if you choose custom colors for the various joints, this can make it easier to tell in the viewport, which weights belong to which joints. Zero weights are displayed using the color defined by the Zero field.

此外,如果您为各种关节选择自定义颜色,这可以使得在视区中更容易区分哪些重量属于哪些关节。使用 Zero 字段定义的颜色显示零权重。

Single

单身

The weighting (incl. Null weighting) of each selected joint will be displayed according to the Gradient defined. Weight colors defined elsewhere will be ignored. Use the default black-to-white gradient to display the weighting with maximum contrast.

称重(包括。零加权)的每个选定的关节将显示根据梯度定义。在其他地方定义的权重颜色将被忽略。使用默认的黑白渐变以最大对比度显示权重。

Multi

The weighting of all selected joints will be displayed in the color that was assigned to the joint when the Weight tag was assigned. Null weighting adheres to the color defined for Null.

所有选定的关节的权重将显示在颜色是分配给关节时,权重标签被分配。Null 权重符合为 Null 定义的颜色。

Single

单身

Displays each selected joint's weight using the Custom Color gradient, including zero weights. Colors defined elsewhere for the weights are ignored.

使用自定义颜色渐变显示每个选定关节的权重,包括零权重。别处为权重定义的颜色被忽略。

Use the default black to white gradient to view the weights in maximum contrast.

使用默认的黑白渐变以最大对比度查看权重。

Multi

Displays each selected joint's weight using the color the joint was given automatically when assigned to the Weight tag. Zero weights are displayed using the color defined by Zero.

显示每个选定的关节的重量使用颜色的关节时,自动分配给权重标签。使用 Zero 定义的颜色显示零权重。

Weight Min[0..100%]

最小重量[0. . 100% ]

This value allows you to shift the lower part of the gradient for the selected joints' weights. For example, if you enter a value of 50%, all points with 50% or less weighting will be displayed as if they had 0% weighting.

这个数值允许你根据选定的关节的重量来改变坡度的下部。例如,如果你输入50% 的值,所有50% 或以下权重的点将显示为它们有0% 权重。

So why is this useful? Suppose you want to edit weights that are in the region 90% to 100%. Although the black to white gradient provides good contrast, there is not much of a difference to be seen between weights in the range of 90% to 100%. However, if you move the Weight Min value up to 90%, the gradient’s full range is used to cover the region between 90% and 100% weighting, making it much easier to see the differences in weight.

那么,这为什么有用呢?假设您想要编辑区域中90% 到100% 的权重。虽然黑白渐变提供了很好的对比度,但是在90% 到100% 的权重范围内没有太大的差别。然而,如果你移动权重最小值到90% ,梯度的全部范围是用来覆盖90% 和100% 权重之间的区域,使它更容易看到重量的差异。

Max[0..100%]

最高限额[0.100% ]

This value works the same as Weight Min except that it shifts the gradient's upper region. For example, you can change both values to use the gradient’s full range to display weights between 60% and 70%.

这个值与 Weight Min 的工作原理相同,只是它改变了梯度的上部区域。例如,您可以更改这两个值以使用梯度的全范围来显示权重在60% 到70% 之间。

Fade[0..100%]

褪色[0. . 100% ]

This parameter is only available if Draw All Joints is enabled. It defines the strength of the color blended in for the weights of unselected joints. A value of 0% means the weights for unselected joints are not displayed at all. A value of 100% blends the weights in fully as if the joints were selected. Use this option to increase or decrease the contrast compared to your selection, making it more or less obvious when all weights are displayed.

此参数仅在启用全部关节绘图时可用。它定义了混合颜色的强度,作为未选定关节的重量。值为0% 意味着未选定关节的重量根本不显示。一个100% 的数值完全混合的重量,如果连接被选择。使用此选项可以增加或减少与所选内容相比的对比度,从而在显示所有权重时使其或多或少显示出来。

Zero

Defines the color used to display zero weighting in the modes Object and Multi. In Single mode, the lower end of the gradient (left side) will be used when a point has zero weighting.

定义用于在模式 Object 和 Multi 中显示零权重的颜色。在单模式中,当一个点具有零加权时,将使用梯度的下端(左侧)。

Custom Color

自定义颜色

This gradient is only available if Weight Color is set to Single. Here you can choose your own custom gradient for coloring the weights.

只有当权重颜色设置为单色时,这个渐变才可用。在这里你可以选择自己的自定义渐变颜色的权重。

Often, the default black to white gradient is sufficient because it provides the greatest contrast. However, you can also use this gradient in a similar way to the Weight Min and WeightMax values, to apply the full range to a small region of weight values. Or, for example, you could use the gradient to display all weights at 30% in orange and all other weights in blue.

通常,默认的黑白渐变就足够了,因为它提供了最大的对比度。但是,您也可以以类似于 Weight Min 和 WeightMax 值的方式使用这个渐变,将整个范围应用于一个小的权重值区域。或者,例如,您可以使用梯度以30% 的橙色显示所有权重,以及以蓝色显示所有其他权重。

Joint Colors

联合颜色

Selected Color

选择的颜色

Use this option to highlight selected and Bones. This lets you distinguish joint selections at a glance without having to switch tools or select them in the Object Manager.

使用此选项突出显示选定的和骨骼。这使您可以一目了然地区分关节选择,而不必切换工具或在对象管理器中选择它们。

None

没有

Selected Joints will not be highlighted.

选定的关节将不突出显示。

Weight

重量

If Weight Color is set to Multi, all selected Joints will be assigned the same weight color assigned to them in the Joints list. If the Weight Color is set to Object, then the custom color will be used to highlight selected joints. If Weight Color is set to Single, the selected joints will be highlighted based on the color representing 100% weighting in the gradient (right-most color knot of the gradient).

如果重量颜色设置为多,所有选定的关节将被指定相同的重量颜色分配给他们在关节列表。如果权重颜色设置为对象,那么自定义颜色将用于突出选定的关节。如果权重颜色设置为单,选定的关节将突出显示的颜色代表100% 权重的梯度(最右边的颜色结的梯度)。

Custom

习俗

Custom

习俗

The defined custom color will be used to highlight all selected joints.

定义的自定义颜色将用于突出所有选定的关节。

HUD Colors

色彩

This section is used to change the aspect of the HUD bubble that appears when hovering over a point using the Weight Tool, or any other tool when the Weight Manager is open. The HUD will only be displayed if the Mouse HUD option is enabled.

这一部分是用来改变显示器泡泡的方面时,出现悬停在一个点使用重量工具,或任何其他工具时,重量管理器打开。只有在启用鼠标 HUD 选项时,HUD 才会显示。

Alpha[0..100%]

阿尔法[0.100% ]

Sets the transparency of the HUD.

设置平显的透明度。

Background

背景

Defines the background color of the HUD. Note that since the text is always white, the HUD background color cannot be set to a full white and will be assigned a light grey color instead, to keep it legible.

定义平视显示器的背景颜色。注意,因为文本总是白色的,所以 HUD 的背景颜色不能设置为完全白色,而是被指定为浅灰色,以保持清晰。