万套国外精品C4D动画工程合辑素材下载
  • C4D玻璃质感项目简介 [MAXON CINEMA 4D PROJECT File - WWW.C4D.CN - 3D MODEL Download]
    2014-10-10
    492 2 0
  • CINEMA 4D常见的球形结构动画效果制作 [MAXON CINEMA 4D PROJECT File - WWW.C4D.CN - 3D MODEL Download]
    2014-10-10
    1227 4 0
  • Cinema 4D – 隔板教程Clapboard Tutorial [MAXON CINEMA 4D PROJECT File - WWW.C4D.CN - 3D MODEL Download]
    2014-10-10
    339 3 0
  • C4D/AE DT体育节目开场片头包装教程 [MAXON CINEMA 4D PROJECT File - WWW.C4D.CN - 3D MODEL Download]
    2014-10-10
    686 2 0
  • C4D巨型蜘蛛特效制作视频教程 Giant Spider Compositing in cinema 4d C4D巨型蜘蛛特效制作视频教程,Cinema 4D Tutorial.Net Giant Spider Compositing in cinema 4d,时长:56分,MP4高清视频格式,附工程源文件,教程使用软件:CINEMA 4D R15, 语言:英语。 Cinema 4D是一套由德国公司Maxon Computer开发的3D绘图软件,以及高的运算速度和不错的渲染插件著称。Cinema 4D 应用广泛,在广告、电影、工业设计、等方面都有出色的 ...
    2014-10-7
    688 2 0
  • Cinema 4D建模与制作《银河护卫队》的标志动画片头案例教程 Guardians of the Galaxy Text Effect _ Cinema 4D Tutorial 在本教程中,作者主要讲Cinema 4D建模和照明《银河护卫队》的标志动画的过程 In this tutorial, Imad Eddine Toubal covers mainly the process of modeling and lighting to recreate the Guardians of the Galaxy logo inside of Cinema 4D. [MAXON CINEMA 4D PROJECT File - WWW.C4D.CN - 3D MODEL Downl ...
    2014-10-7
    757 4 0
  • NAB 2014 Rewind - Bobo Petrov, Day 02: Intro to Krakatoa for CINEMA 4D Part 02 Day 2: Krakatoa for Cinema 4D with X-Particles In this presentation, Borislav "Bobo" Petrov of Thinkbox Software demonstrates the basics of using Krakatoa for Cinema 4D with X-Particles. You'll learn how to cache particles and add motion blur. You'll also learn how to use partitioning and repopulation to render more p ...
    2014-9-23
    839 2 0
  • NAB 2014 Rewind - Bobo Petrov, Day 01: Intro to Krakatoa for CINEMA 4D Part 01 Introduction to Krakatoa for Cinema 4D In this presentation, Borislav "Bobo" Petrov of Thinkbox Software introduces Krakatoa for Cinema 4D. You'll learn the basics of creating particle volumes and rendering particles via Krakatoa. 05:00Volumetric Particles 07:58Particle Density 10:21Shading & Absorption 12:08Compositi ...
    2014-9-23
    852 5 0
  • C4D R16运动跟踪器讲解:New in Cinema 4D R16: Motion Tracker With the new motion tracker in Cinema 4D R16 Studio, you can easily integrate your 3d creations into real-world footage. With both automatic and manual tracking, as well as a full 3D environment and constraints, the new motion tracker bridges a gap between simple trackers in compositing applications and dedicated 3D trackers. [MAXON CIN ...
    2014-9-23
    1886 1 0
  • NAB 2014 Rewind - Andy Needham: CINEMA 4D from the Freelancers POV In this presentation, Andy Needham demonstrates Cinema 4D techniques in projects for Lyroke, Six Nations Scrum Down, The Goalmouth, Muse, and Google #THISPLACE. In Lyroke, Andy utilizes MoGraph and Camera Morph to create a logo animation featuring a VU Meter wall. For Six Nations Scrum Down, Andy utilized a Cinema 4D Content Brows ...
    2014-9-23
    513 6 0
  • NAB 2014 Rewind - Kevin Aguirre: Thinking Outside the Box with CINEMA 4D In this presentation, Kevin Aguirre from Cake Studios demonstrates projects for the Denver Broncos and The Box Score. In stadium graphics for the Denver Broncos, Cake used unique multipass and compositing techniques to create a shockwave. Motion clips provide a smooth workflow to collapse and re-time animation sequences, w ...
    2014-9-23
    807 6 0
  • NAB 2014 Rewind - Hazel Baird: Breakdown of Emmy-award winning World War 2 from Space In this presentation, Hazel Baird explains how the team at Prime Focus developed the Emmy award-winning visuals for The History Channel's World War II From Space. Hazel discusses the techniques behind 3 different looks as well as the title sequence, demonstrating how designers can easily create graphic elements ...
    2014-9-23
    1083 4 0
  • C4D R16视频教程:New in Cinema 4D R16: Introduction Cinema 4D Release 16 places a greater emphasis than ever before on visual effects and realism, with key features like Motion Tracking and multi-layered reflections. You’ll enjoy dramatic workflow enhancements throughout the application, but especially in the area of modeling. In this video you’ll learn about some of the miscellaneous workflow ...
    2014-9-23
    793 1 0
  • NAB 2014 Rewind - SCAD: How SCAD Students Assisted FOX to Tackle the Super Bowl In this presentation, Jason Diaz and Sekani Solomon discuss how students at Savannah College of Art and Design helped FOX Sports develop concepts for the opening title sequence of Super Bowl XLVIII. The students developed several pitches, involving style frames and motion tests created in Cinema 4D. Sekani explains a ...
    2014-9-23
    1147 3 0
  • NAB 2014 Rewind - Josiah Taylor: Camera Mapping for Game of Thrones In this presentation, Josiah Taylor of Charlie Co. demonstrates how he utilized Cinema 4D's camera mapping workflow to create a promo for HBO's Game of Thrones. Josiah demonstrates the entire workflow for a single projection, including modeling, camera animation, texturing, rendering and compositing. The Thrausi plugin for Cinem ...
    2014-9-23
    965 4 0
  • C4D R16视频教程:NAB 2014 Rewind - SCAD: How SCAD Students Assisted FOX to Tackle the Super Bowl In this presentation, Jason Diaz and Sekani Solomon discuss how students at Savannah College of Art and Design helped FOX Sports develop concepts for the opening title sequence of Super Bowl XLVIII. The students developed several pitches, involving style frames and motion tests created in Cinema 4D. ...
    2014-9-22
    2293 3 0
  • C4D R16视频教程:NAB 2014 Rewind - Ghost Town Media: Nontraditional 3D Acquisitions and Workflow In this presentation, Brandon Parvini and Gabriel Perez demonstrate how Ghost Town Media has integrated Cinema 4D and 3D scanning into their workflow, featuring work done for Absolut Vodka and Linkin Park. They demonstrate the use of the Polygon Reduction deformer and discuss techniques for acquiring ...
    2014-9-22
    853 9 0
  • NAB 2014 Rewind - Brock Boyts: Creating Award-winning Motion Graphics with CINEMA 4D In this presentation, Brock Boyts shows techniques from two projects - a trailer for the game Gravi and a commercial for Union Pacific. In the Gravi breakdown, Brock shows how he creates simple characters, animates a circular cutout, and simulates a glass cylinder breaking. In the Union Pacific commercial, Brock ...
    2014-9-22
    1404 8 0
  • C4D R16系列教程:John Robson: Fake Particles, Fluid Sim and Photorealism for VFX John shares a lot of great looking stuff in his presentation. Just check out the hit list of stuff. Metaballs, Softbody Dynamics, Camera Shader, PolyFX, Tracer, Realflow, and the Maxwell Render. Yep. All of that and he makes it look GOOD! Siggraph 2014 Rewind - John Robson: Fake Particles, Fluid Sim and Photorealis ...
    2014-9-19
    1691 5 0
  • C4D R16系列教程:M dot Strange, Day 01: Character Animation & One-man Filmmaking with Cinema Day one features some Character animation tips including non-linear animation, Motion Camera, User Data and Vibrate tags. Siggraph 2014 Rewind - M dot Strange, Day 01: Character Animation & One-man Filmmaking with Cinema M dot Strange demonstrates his process for Character Animation and One-man Filmmaki ...
    2014-9-19
    1266 3 0
  • C4D R16系列教程:R16 Workflow on Dreadnought Trailer & Arnold with C4D Manuel goes through how they used Cinema 4D to make a video game trailer for Dreadnought. He specifically goes over how to unwrap UVs and set up textures on models. Towards the end of the presentation he goes over the new Arnold renderer that is new for Cinema 4D. Siggraph 2014 Rewind - Manuel Casasola Merkle: R16 Workflow o ...
    2014-9-19
    978 8 0
  • C4D R16系列教程:Josh Johnson: R16’s Motion Tracker and Other VFX Time-Savers In Josh’s presentation, he goes over how to use the new Motion Tracker in Cinema 4D R16. Toward the end of the presentation, he goes over some really cool X-Particle techniques. Siggraph 2014 Rewind - Josh Johnson: R16’s Motion Tracker and Other VFX Time-Savers Josh Johnson demonstrates the new Motion Tracker and Re ...
    2014-9-19
    2099 4 0
  • C4D R16系列教程:Lorcan O’Shanahan, Day 02: Enders Game Interface Design and Mograph Magic In this video, Lorcan goes over a little bit of everything including some HUD and screen elements for Ender’s Game and an impressive Xpresso Car rig he made. Siggraph 2014 Rewind - Lorcan O'Shanahan, Day 02: Enders Game Interface Design and Mograph Magic In this presentation, Lorcan O’Shanahan demonstr ...
    2014-9-19
    941 2 0
  • C4D R16系列教程:Tim Clapham: The Division Titles and XPresso Driven Animation The one, the only, Tim Clapham! Tim goes over a few excellent projects he worked on including one for HBO. Tim’s work is always excellent. And, he is a great teacher. Siggraph 2014 Rewind - Tim Clapham: The Division Titles and XPresso Driven Animation In this presentation, Tim Clapham of Hello Luxx demonstrates how ...
    2014-9-19
    1448 7 0
  • C4D R16系列教程:Tomasz Opasinski: Cinema 4D for Movie Poster Design Siggraph 2014 Rewind - Tomasz Opasinski: Cinema 4D for Movie Poster Design Tomasz Opazinski demonstrates how he uses Cinema 4D in the creation of multiple posters for movies, video games and film festivals. You’ll see how Cinema 4D can be used to quickly generate 3D elements that can be integrated into a Photoshop composite fo ...
    2014-9-19
    999 5 0
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