Symmetry
对称性
启用
Enables or disables symmetrical vertex map/vertex color editing.
启用或禁用对称顶点映射/顶点颜色编辑。
搜索[0. . + ∞ m ]
Create a radius within which symmetry should be used. If certain colored points opposite of those you are editing do not react do changes made simply increase the radius accordingly.
创建一个应该使用对称性的半径。如果某些彩色点相对于那些你正在编辑没有做出反应的变化,只是增加了相应的半径。
Select the coordinate system that should be used for the symmetry plane defined in the Mirror setting. The following three options are available:
选择应该用于镜像设置中定义的对称平面的坐标系。有以下三种选择:
本地
The coordinate system will us the currently selected joints/objects.
坐标系会告诉我们当前选择的关节/物体。
世界
The world coordinate system will be used.
世界坐标系将被使用。
习俗
Selecting this option will let you drag any object into the Object field to be used as a reference for the symmetry layer’s coordinate information.
选择此选项将允许您将任何对象拖动到 Object 字段中,以用作对称层的坐标信息的引用。
镜子
Select which plane of the coordinate system defined in the Coordinates menu should be used for symmetry. The following options are available:
选择坐标菜单中定义的坐标系的哪个平面应该用于对称。以下方案可供选择:
XYYZ XZ
对象
Any object can be placed into this field to be used as a reference for the symmetry layer. This field will only be made available if Custom is selected in the Coordinates menu.
任何物体都可以被放置到这个场中,作为对称层的参考。只有在“坐标”菜单中选择“自定义”时,此字段才可用。