Object Properties
对象属性
方向
Here you can define the direction in which the spline should be moved to create a hull. Normally, this will be perpendicular to a surface, i.e., the plane in which it primarily lies. This can, however, be done differently using the following settings:
这里您可以定义样条应该移动的方向,以创建一个船体。通常情况下,这将垂直于一个表面,也就是它主要所在的平面。然而,这可以通过下面的设置来完成:
偏移量[-∞ . . + ∞ m ]
Here you can define the absolute length that the movement should be (for Auto, X, Y, Z or Custom). Negative values will cause the movement to take place in the opposite direction.
这里您可以定义移动的绝对长度(对于 Auto,x,y,z 或者 Custom)。负值将导致运动发生在相反的方向。
动作[ XYZ m ]
Here you can define a normalized vector (Direction, Custom) or a movement via the individual components of the right-angle object coordinate system (Direction, Absolute). For the vector setting: The vector will be normalized, 1, 1, 0 is identical to 5. 5. 9.
在这里,您可以通过直角对象坐标系(方向、绝对)的单个组件来定义规范化向量(方向、自定义)或移动。对于向量设置: 向量将被标准化,1,1,0等于5。5.图9。
细分[1.4000]
Defines the number of subdivisions along the extrusion axis.
定义沿挤压轴的细分数。
等臂分舱[3. . 4000]
Defines the number of isoparms used to display the Extrude object when the isoparm display mode is active.
定义当等臂显示模式处于活动状态时用于显示挤出对象的等臂数。
翻转法线
Flips (i.e. reverses the direction of) the Normals of the Extrude object. Usually, Cinema 4D will point the Normals in the correct direction. However, with open contours it is not possible for Cinema 4D to know which way they should point. In this case, you can control the direction of the Normals, either by changing the direction of the spline or by enabling the Flip Normals option. This option does not effect the caps, since their Normals are always calculated correctly.
翻转(即反转挤出物件的方向)挤出物件的法线。通常,Cinema 4D 会将法线指向正确的方向。然而,开放的轮廓是不可能的C4D知道他们应该指向哪个方向。在这种情况下,您可以通过更改样条的方向或启用“反转法线”选项来控制法线的方向。此选项不影响大小写,因为它们的法线始终正确计算。
等级制度
If this option is enabled, you can group, say, several splines within a Null object and place this group in an Extrude object. Each spline of this group is now extruded separately. This is important especially for a text spline when you have enabled its Separate Letters option. In this case, a separate spline is created for each letter; these splines are in an object group. The Hierarchical option must be enabled to extrude these separate letters.
如果启用此选项,则可以对 Null 对象中的几个样条进行分组,并将该组放在挤出对象中。这一组的每一条样条现在分别挤压成型。当您启用了单独的字母选项时,这对于文本样条来说尤其重要。在这种情况下,为每个字母创建一个单独的样条; 这些样条位于对象组中。必须启用分层选项才能挤出这些单独的字母。