Advanced
高级
In this tab you will find advanced options to control the behavior of the Deformer.
在这个选项卡中,你可以找到高级选项来控制变形者的行为。
大小[-∞ . . + ∞ m ]
Defines how far away from the collider's surface the deformed object's points should be offset. This option is very useful to prevent geometry from intersecting.
定义变形物体的点应该偏移多远到碰撞器的表面。这个选项对于防止几何体相交非常有用。
步骤[1. . 2147483647]
This parameter controls how often the collisions will be evaluated per frame. This oversampling is only useful for fast-moving objects and helps counter any missed collision due to the motion. Keep in mind that increasing this value can greatly slow the performance of the Deformer.
这个参数控制每帧计算冲突的频率。这种过采样只对快速移动的物体有用,并有助于防止由于运动而遗漏的碰撞。请记住,增加这个值可能会大大降低分析器的性能。
伸展[0. . 2147483647]
Number of iterations used for the smoothing algorithm used to stretch the deformed surface. Increasing this value will expand the stretching, impacting a larger area around the colliding faces.
用于平滑算法拉伸变形曲面的迭代次数。增加这个值会扩大拉伸,影响碰撞面周围更大的区域。
放松[0. . 2147483647]
Number of iterations used to relax the geometry resulting from the stretch iterations. Higher values will create more wrinkles during deformation, like a cloth surface. This option impacts the falloff around each collision so make such you do not have falloff set to None.
用于放松由拉伸迭代产生的几何图形的迭代次数。更高的数值会在变形过程中产生更多的皱纹,就像布料表面一样。这个选项会影响每次碰撞周围的减速,所以不要将减速设置为无。
僵硬度[0. . 100% ]
This parameter controls the stiffness of the springs used to stretch and smooth the deformed mesh. Higher values will cause the mesh to be less elastic and it will tend to spring back to shape faster. The impact this option has on the mesh will be more noticeable if a falloff mode other than None is used.
这个参数控制用于拉伸和平滑变形网格的弹簧的刚度。更高的数值会导致网格的弹性降低,而且它会更快地回弹成形。如果使用 None 以外的衰减模式,这个选项对网格的影响将更加明显。
结构[0. . 100% ]
This parameter controls how the integrity of the mesh is preserved. The lower the value, the more the geometry that will be distorted/stretched. Useful if you need to deform your geometry a bit more because lower values will tend to make the geometry more stretchy, like rubber. Be careful with values that are too low because this can deform the mesh in extreme ways.
此参数控制如何保持网格的完整性。数值越低,几何图形被扭曲/拉伸的程度越大。有用的,如果你需要变形你的几何更多一点,因为较低的价值往往会使几何更有弹性,像橡胶。小心那些过低的值,因为这会以极端的方式使网格变形。
[0. . 100% ]
This parameter controls how easily each polygon will flex when pushed by collision. Lower values will lend less resistance to the springs, so they will have a tendency to bend more. For example, wrinkles on a cloth-like surface will tend to be tighter and more accentuated.
这个参数控制每个多边形在被碰撞推挤时的弯曲程度。较低的数值会给弹簧带来较小的阻力,因此弹簧会有较大的弯曲倾向。例如,布状表面的皱纹会趋向于更紧密和更突出。