Sketch and Toon 素描和卡通Main 主要Lines 台词Render 渲染Multi-Pass 多通道Shading 阴影Editor Display 编辑器显示

Editor Display

编辑器显示

Why wait for a render to see the lines? On this tab you can switch on the display of lines in the viewport.

为什么要等到渲染后才能看到线条呢?在这个选项卡上,你可以切换到 viewport 中的行显示。

Show Lines

展示台词

Enable the Show Lines option to display lines in the viewport.

启用“显示行”选项以在视区中显示行。

Full Redraw

完全重绘

This option gives you real-time refresh of the lines in the viewport. The lines will then update constantly — try extruding some polygons with Full Redraw enabled and you will see how useful this feature is.

此选项使您可以实时刷新 viewport 中的行。这些行将不断更新ーー尝试挤出一些启用全重绘的多边形,您将看到这个功能是多么有用。

If you disable the option, the lines will disappear while you are carry out actions such as moving objects and will reappear as soon as the action is complete. This helps to minimize viewport slowdown when working with complex scenes.

如果您禁用该选项,行将消失,而您正在执行的行动,如移动的对象,并将重新出现,一旦行动完成。这有助于在处理复杂场景时最小化视口减速。

Draw

画画

2D Lines, 3D Lines 2 d 线条,3D 线条

Sketch and Toon offers two types of viewport display line: 2D lines and 3D lines. 2D lines are drawn flat onto the viewport, 3D lines are drawn within the 3D scene.

素描和图恩提供了两种类型的视口显示线: 二维线和三维线。二维线条在视窗上平面绘制,三维线条在三维场景中绘制。

2D Lines

2 d line

2D lines are the best option overall because they are crisper and more accurate than 3D lines. Also, although both line types generate hidden lines as well as visible lines, you will not see hidden 3D lines in Quick Shading mode or higher because they will be blocked from view by the surfaces in front of them!

2 d 线条是最好的选择,因为它们比3D 线条更清晰、更准确。此外,虽然这两种线条类型都会生成隐藏线条和可见线条,但是在快速阴影模式下你不会看到隐藏的3D 线条,因为它们会被前面的表面阻挡!

3D Lines

3D line

3D lines are, however, faster to draw than 2D lines and slow down the viewport less.

然而,3D 线条比2 d 线条画得更快,并且降低了无视区的速度。

Mode
Objects

模型对象

To include or exclude specific objects for viewport lines, set Mode to Include or Exclude and Drag & drop the objects into the Objects box. Or set Mode to Active Only to draw lines for the active objects only. Otherwise lines will be displayed for all objects.

若要包含或排除视口线的特定对象,请将模式设置为“包含”或“排除” ,并将对象拖放到“对象”框中。或将模式设置为仅为活动对象绘制线条。否则将显示所有对象的行。

Enable the option for each line type you want displayed in the viewport.

为您希望在视区中显示的每个行类型启用选项。

Outlines

大纲

Folds

折叠

Overlaps

重叠

Creases

折痕

Angle

角度

Border

边境

Material

材质

Edges

边缘

Triangulation

三角测量

Contour

等高线

Intersections

十字路口

Line Color

线条颜色

If these options are enabled, you can specify a custom color and thickness in pixels for the lines in the viewport using the color chooser and Thickness box. Otherwise the color and thickness defined in the Sketch material is used.

如果启用这些选项,您可以使用颜色选择器和厚度框为视区中的线条指定自定义颜色和厚度(以像素为单位)。否则使用草图材质中定义的颜色和厚度。

Color

颜色

Defines the line color.

定义线条颜色。

Line Thickness

线条粗细

If these options are enabled, you can specify a custom color and thickness in pixels for the lines in the viewport using the color chooser and Thickness box. Otherwise the color and thickness defined in the Sketch material is used.

如果启用这些选项,您可以使用颜色选择器和厚度框为视区中的线条指定自定义颜色和厚度(以像素为单位)。否则使用草图材质中定义的颜色和厚度。

Thickness[1..100]

厚度[1. . 100]

Defines line thickness.

定义线条粗细。