Polygon Selection 多边形选择Options 选择Modeling Axis 建模轴Object Axis 对象轴Soft Selection 软选择

Options

选择

Tolerant Selection

容忍选择

This option makes sense only in polygon mode. Enabling the option means that an edge or polygon will be selected if any part of it is inside the selection marquee. If the option is disabled, the polygon or edge will only be selected if all of its corner points are inside the marquee.

此选项仅在多边形模式下有意义。启用该选项意味着如果边或多边形的任何部分位于选区字幕内,则将选择该边或多边形。如果该选项被禁用,那么只有当所有的角点都在字幕内时,多边形或边才会被选中。

Only Select Visible Elements

只选择可见元素

When this option is enabled you can select only polygons that are not behind other polygons. For example, if you are selecting polygons at the front of a sphere, polygons at the back of the sphere will not be selected, even if you are working in wireframe mode and can see the polygons at the back.

启用此选项后,您只能选择不在其他多边形后面的多边形。例如,如果你在一个球面的前面选择多边形,那么球面后面的多边形就不会被选择,即使你在线框模式下工作,并且可以看到球面后面的多边形。

Another way to prevent polygons at the back from being selected is to switch on Backface Culling, which hides these polygons from the viewport.

另一种防止后面的多边形被选中的方法是开启后面的剔除,这样可以在视区隐藏这些多边形。

In addition, you can also hide polygons to prevent them from being selected using the Hide Selected and Hide Unselected commands from the Selection menu.

此外,您还可以隐藏多边形,以防止使用“选择”菜单中的“隐藏选定”和“隐藏未选定”命令选中它们。

Lastly, set an object’s top visibility dot to red to hide that object and to prevent its elements from being selected. (You will find the visibility dots in the Object Manager, next to the object’s icon.)

最后,将对象的顶部可见点设置为红色,以隐藏该对象并防止其元素被选中。(您将在对象管理器中找到对象图标旁边的可见点。)

When using the Live Selection tool, keep in mind that it uses more RAM when Only Select Visible Elements is disabled. Therefore, only disable this option when necessary. 当使用 Live Selection 工具时,请记住,当禁用 Only Select Visible Elements 时,它会使用更多的 RAM。因此,只在必要时禁用此选项

.