Move
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Modeling Axis 建模轴Object Axis 对象轴Soft Selection 软选择Move
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This tool lets you place the selected object or component anywhere in a viewport, subject to other options like snap, whether certain axes are locked, etc.
这个工具可以让你把选中的对象或组件放在视图的任何地方,服从其他选项,如管理单元,是否某些轴被锁定,等等。
A description of the BodyPaint 3D 描述一下 BodyPaint 3DMove 走开 tool can be found 可以找到工具here 这里.Depending on the mode selected, the Move tool can be used to select objects, points, edges and polygons by clicking on them.
根据选择的模式,移动工具可以用来选择对象,点,边缘和多边形点击他们。
As always, the following applies when selecting (and generally for all selection methods):
一如既往,在选择(通常对于所有选择方法)时应用以下方法:
Note also the functions described in the Select menu section, which also apply here.
还要注意选择菜单部分中描述的函数,这里也适用。
The selections can be "drawn" by simultaneously pressing the right mouse button (i.e., the selection will work like the Live Selection).
选择可以“绘制”同时按下鼠标右键(即,选择将工作像现场选择)。
Clicking and dragging on the axes lets you move the object along the axes.
通过单击和拖动轴,可以沿着轴移动对象。
Shift and
移动工具的 Shift 和 Ctrl/Cmd 键。 >
Pressing the
按下 Shift 键会执行以下操作:
Pressing the
按 Ctrl/Cmd 可以执行以下操作:
The cursor keys (+
光标键(+ Viewport 的 Shift in 或 out)也可以用来移动单个选定的对象。只使用最接近 Viewport 坐标的对象轴,这样可以确保,例如,如果按向上的光标键,对象只会向上移动(即使 y 轴横向移动)。
The distance that the object covers each time the key is pressed can be defined using the Move (Attribute Manager, Mode > Quantize) setting.
可以使用 Move (Attribute Manager,Mode > Quantize)设置定义对象每次按键时覆盖的距离。
Right-clicking and dragging on an axis moves the selected object/component in the direction of the camera, i.e., to or from the camera. For multiple selections, the Per-Object Manipulation option must be disabled.
在一个轴上右键单击并拖动,将选定的对象/组件移动到摄像机的方向,也就是说,移动到或移动到摄像机。对于多重选择,必须禁用 Per-Object Manipulation 选项。
Axis Extension helps to accurately model/position objects.
Axis 扩展有助于精确建模/定位对象。
轴线延伸
The Axis Extension is a function with which the axis can be extended to any length. So what is this good for?
Axis Extension 是一个函数,通过它,轴可以扩展到任意长度。那么这有什么好处呢?
Take a look at the image above. It would be nice to be able to seamlessly position the right side of the left
cube along the left side of the right cube. This is exactly what can be done using this function (activate,
for example, Vertex Snap in the
看看上面的图片。如果能够将左立方体的右侧无缝地定位到右立方体的左侧,那就太好了。这正是可以做什么使用这个功能(激活,例如,顶点管理单元在管理单元菜单)。按照以下步骤进行:
Moving Multiple Objects
移动多个对象
When multiple objects are selected, a shared axis system appears in the viewport between the selected objects. You can move the objects using the shared axis system or you can move the objects using any one of their object axis systems (click the origin of the object axis system that you want to use). You can also click on one of the mini object axes to reposition the common axis.
当多个对象被选中时,一个共享轴系统出现在被选中对象之间的视区中。可以使用共享轴系统移动对象,也可以使用对象轴系统中的任何一个移动对象(单击要使用的对象轴系统的原点)。您还可以单击其中一个迷你对象轴来重新定位公共轴。
If you right-click on the common axis of all selected elements (or of a single element) and drag the mouse horizontally, the selected objects will be moved in the direction of view.
如果右键单击所有选定元素(或单个元素)的公共轴并水平拖动鼠标,则选定的对象将向视图方向移动。