Brush

刷子

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Brush

刷子

The Brush tool works in all three modes (point, edge and polygon). When the Brush tool is selected, you will see a sphere appear in the view. All of the object points that are inside this sphere will be affected by the tool.

笔刷工具工作在所有三种模式(点,边和多边形)。当画笔工具被选中时,你会看到一个球体出现在视图中。这个球体内的所有对象点都会受到工具的影响。

The Brush tool enables you to deform existing polygon meshes in different ways (however, the Sculpt Brush offers many more possibilities).

画笔工具使你能够以不同的方式变形现有的多边形网格(然而,雕刻画笔提供了更多的可能性)。

The brush works similarly to the Magnet tool and also has most of the same settings. The fundamental difference (see Image):

笔刷的工作方式类似于磁铁工具,也有大部分相同的设置。根本区别(见图片) :

In most of the brush modes, the object point closest to the sphere’s center will be highlighted. The highlighted point will act as the center point of the brush effect.

在大多数画笔模式中,最靠近球体中心的物体点将被突出显示。高亮点将作为画笔效果的中心点。

From left to right: the original mesh, Repel brush mode, Smooth brush mode, Twister brush mode. 从左到右: 原始网格,击退刷模式,平滑刷模式,扭曲刷模式

The Brush tool gives you exciting new ways to model interactively. For example, you can use it to shape tentacles or other growths. The possibilities are endless!

画笔工具为您提供了令人兴奋的交互式建模的新方法。例如,你可以用它来塑造触手或其他生长物。可能性是无限的!

Keep in mind that the Brush tool can only work with existing points — the objects must be sufficiently subdivided for the effect that you want to paint.

请记住,画笔工具只能与现有的点工作---- 对象必须充分细分,以达到你想要绘制的效果。

Using the Brush tool

使用画笔工具

The Brush tool works in much the same way as a real brush: the more you paint over an area by dragging, the greater the effect. To invert the effect of the brush, hold down Ctrl/Cmd while you drag.

画笔工具的工作原理和真正的画笔差不多: 你在一个区域上拖动画笔的次数越多,效果就越好。要反转画笔的效果,请在拖动时按住 Ctrl/Cmd。