Remesh
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Basic 基础Coord.Object 对象Remesh
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This generator’s functionality is pretty much described by its name: Remesh. If an object is made a Child object of the Remesh object (hereinafter referred to as Remesher), a seconde mesh will be created that is as identical as possible to the original object. So what’s this good for?
这个生成器的功能几乎可以用它的名字来描述: Remesh。如果一个对象被制成了 Remesh 对象的子对象(以下简称 Remesher) ,那么将创建一个尽可能与原始对象相同的辅助网格。那么这有什么好处呢?
3D shapes can be created in many ways. Generally speaking, the easier and faster complex shapes can be created in 3D, the poorer the mesh quality or edge flow, e.g., Sculpt objects or 3D scanned objects. 3D scanned objects often have a very tight mesh, only made up of triangles.
3D 形状可以通过多种方式创建。一般来说,在3D 中创建复杂形状越简单、越快,网格质量或边缘流就越差,例如,雕刻对象或3D 扫描对象。3D 扫描的物体通常有一个非常紧密的网格,只有由三角形组成。
Good or optimized meshes are at best made up of uniformly-sized quads whose edge flows follow the topology of the object shape, i.e., they have a good edge flow (such meshes are easier to deform). This functionality is referred to as Retopology.
好的或优化的网格最好是由均匀大小的四边形组成,其边界流动遵循物体形状的拓扑结构,也就是说,它们具有良好的边界流动(这样的网格更容易变形)。这个功能被称为重新拓扑。
In the same vein, the Remesher attempts to generate the best possible mesh. It can, for example, easily generate the objects on the right in the image below from the mesh on the left (3D scanned object):
同样,雷梅舍试图生成尽可能最好的网格。例如,它可以从左边的网格(3D 扫描对象)轻松生成下面图像中右边的对象:
Note the primarily square, uniformly-sized polygons that were created and the edge flow that, for example, follows the shapes in the areas of the horse’s mouth, teeth and mane.
请注意,主要是正方形,均匀大小的多边形被创建和边缘流动,例如,遵循的形状在区域的马的嘴,牙齿和鬃毛。
A slight drawback is that this does not always work as well as in the image above. CAD models in particular or "hard surface models" (technical models) are generally less well suited for the algorithm used by this feature. In these cases, mesh holes can result and hard edges can be remeshed imprecisely.
一个小小的缺点是,这并不总是工作以及在上面的图像。特别是 CAD 模型或“硬表面模型”(技术模型)通常不太适合该特性所使用的算法。在这些情况下,网孔可以结果和硬边可以重新不精确。
The meshes at the center and right of the image above, you can see that poles were created here and there, which is not desired in most cases. The Remesher does not deliver perfect results but can be very helpful, depending on the purpose for which it’s used - and it delivers fast results.
在上面图像的中心和右侧的网格,你可以看到这里和那里创建了极点,这在大多数情况下是不需要的。Remesher 并不能提供完美的结果,但是可以提供很大的帮助,这取决于使用它的目的——而且它提供了快速的结果。
Furthermore, you can use a spline to define an edge flow direction. Details can be found under Flow Splines.
此外,您可以使用样条来定义边缘流动方向。详细信息可在流样条下找到。
The Remesher is good for use with organic shapes and the following types of objjects:
Remesher 非常适用于有机形状和以下类型的目标:
Vertex-Maps, Vertex-Normalen-, Vertex-Color-Tags und UV-Koordinaten werden berücksichtigt und entsprechend umgewandelt (wobei letztere die Außenkanten vorhandener UV-Inseln mit deren angrenzendem Pendant verbindet – mit entsprechenden Problemen).
顶点地图、顶点标准体、顶点颜色标签和紫外线照射都是可靠的,并且可以被识别(最后还有额外的紫外线照射)。
Limitation:
限制: