Fracture Object

骨折物体

Basic 基础Coord.Object 对象Transform 转换Effectors 效果器

Fracture Object

骨折物体

The Fracture Object does two things:

骨折物体做了两件事:

The Fracture Object itself can be separated into its individual components via the Make Object Editable or Current State to Object commands, taking into consideration each command’s settings.

骨折对象本身可以通过 Make Object Editable 或 Current State to Object 命令分离成单独的组件,同时考虑到每个命令的设置。