Disconnect
断开连接
This command can be used to disconnect selected points, edges andpolygons from a polygon object or segments between selected spline points. These disconnected elements will remain in place but will no longer be physically connected to the original element. The original object still contains the points of these separated elements, so the geometry is not destroyed. This tool works in all 3 component modes and requires a selection to be made first. A good example of using Disconnect would be to cut a hole into an object and keep the disconnected surface to use as a cap.
此命令可用于断开选定点、边和多边形与多边形对象的连接,或断开选定样条点之间的段。这些断开连接的元素将保持在原位,但不再与原始元素进行物理连接。原始对象仍然包含这些分离元素的点,因此几何体不会被破坏。该工具适用于所有3种组件模式,需要首先进行选择。使用 Disconnect 的一个很好的例子是在一个物体上切一个洞,并保留断开的表面作为帽子使用。
This tool can also be applied to splines. In contrast to the Break Segment tool, the start and end points of the disconnected segment are duplicated (as is the case with polygon objects) and are not deleted from the original spline. Thus the order of the spline remains intact both before and after disconnection. When using Disconnect on splines, a selection of points and point mode are needed.
这个工具也可以应用于样条。与 Break Segment 工具不同的是,断开段的起始点和终止点是重复的(多边形对象的情况就是这样) ,并且不会从原样条中删除。因此,花键的顺序在断开之前和之后都保持不变。当在样条上使用 Disconnect 时,需要选择点和点模式。
Tip 小贴士保护群体
If this option is enabled, the elements are disconnected from the object in one piece (provided they were connected to begin with). If the option is disabled, the elements are separated from one other as well as from the object. This also applies to the Edge mode. This option has no function in Point mode.
如果启用此选项,则元素将与对象完全分离(前提是它们一开始就连接在一起)。如果禁用该选项,则元素与其他元素以及对象分离。这也适用于边缘模式。此选项在点模式下没有任何功能。