Cloner
Object
克隆对象
Basic 基础Coord.Object 对象Transform 转换Effectors 效果器Cloner Object
克隆对象
The Cloner Object is THE object for the duplication of other objects, arranging clones onto vertices of other objects, arranging clones onto splines, etc. The Cloner Object sets your object(s) up so they can be affected by various Effectors. These Effectors can be used to disrupt, animate, color or modify your object and much more.
Cloner 对象是复制其他对象的对象,将克隆安排到其他对象的顶点上,将克隆安排到样条上,等等。克隆者物体设置你的物体,这样它们就会受到各种效果器的影响。这些效果器可以用来破坏,动画,颜色或修改您的对象和更多。
In order for the Cloner Object to work, the object to be cloned must be made a child of that Cloner Object.
为了使 Cloner 对象工作,要克隆的对象必须是 Cloner 对象的子对象。
The Cloner Object can in turn also be made a child object of another object if the clones should be arranged onto vertices, edges, polygons of that parent object (Mode = Object).
如果克隆被安排在父对象的顶点、边、多边形上(Mode = Object) ,那么 Cloner 对象也可以成为另一个对象的子对象。
Note 注意Cloner Objects can be arranged in just about any order in the hierarchy. Although very interesting effects can be achieved by using the simplest elements.
Cloner 对象可以按层次结构中的任何顺序排列。虽然非常有趣的效果可以通过使用最简单的元素来实现。
In the image above, a Sweep object was applied in conjunction with 3 Cloner Objects. Each Cloner Object worked as follows:
在上面的图像中,一个扫描对象与3个克隆对象一起应用。每个克隆对象的工作原理如下:
If the above sample can be so easily created by animating the settings of Cloner Objects and Effectors you can imagine what kind of spectacular effects you can achieve once you have gotten to know MoGraph a little better.
如果上面的例子可以很容易地通过动画的设置克隆纳物体和效果你可以想象什么样的壮观的效果,你可以实现一旦你知道 MoGraph 更好一点。
Cloner Objects can be made editable at any time (each clone will be converted into an actual object) by simply activating the Cloner Object and selecting Make Editable in the Object Manager’s Object menu (or by pressing the c-key on your keyboard). Each clone will be made an individual object.
Cloner 对象可以在任何时候进行编辑(每个克隆都会被转换成一个实际的对象) ,只需激活 Cloner 对象并在对象管理器的对象菜单中选择 Make Editable (或者按下键盘上的 c 键)。每个克隆将被制成一个单独的对象。
Tip: 提示:MoGraph also offers other clone-generating objects, such as the Matrix Object, the Fracture Object Fracture Object and more that share some of the Cloner’s settings, like those in the Transform and Effectors tabs. These are only described here with regard to the Cloner but the functions are the same.
MoGraph 还提供其他克隆生成对象,比如矩阵对象、骨折对象断裂对象等等,这些对象共享克隆人的一些设置,比如变换和效果选项卡中的设置。这里只是描述有关 Cloner 的内容,但是它们的功能是相同的。