Explosion Object

爆炸物

Basic 基础Coord.Object 对象

Explosion Object

爆炸物

The Explosion deformer explodes an object into its constituent polygons. The recipient object explodes from the deformer’s origin. Drag the orange handle to control the state of the explosion interactively in the viewport.

爆炸变形器将物体炸成其组成多边形。接受物体从变形者的原点爆炸。拖动橙色手柄以交互方式控制爆炸在视窗中的状态。

To animate the explosion, animate the Strength parameter. For a complete explosion, set Strength for the first key to 0% and Strength for the second key to 100%. To reverse the explosion (an implosion), swap the keys around. Implosion is especially useful for logo animation.

要动画爆炸,动画力量参数。对于一个完整的爆炸,设置第一个键的强度为0% ,第二个键的强度为100% 。为了扭转爆炸(内爆) ,交换钥匙。内爆是特别有用的标志动画。

A normal sphere. 正常的球体 The same sphere with an explosion deformation. 爆炸变形的同一球体 The Explosion object does not support 爆炸物体不支持vertex maps 顶点映射.