Explosion Object 爆炸物Basic 基础Coord.Object 对象

Object Properties

对象属性

Strength[0..100%]

力量[0. . 100% ]

This value defines the state of the explosion. 0% is the start of the explosion, 100% is the end of the explosion. To change this value interactively, drag the orange handle in the viewport (at the default value of 0%, the orange handle is at the Explosion object’s origin).

此值定义爆炸的状态。0% 是爆炸的开始100% 是爆炸的结束。要以交互方式更改此值,请拖动视区中的橙色句柄(默认值为0% 时,橙色句柄位于 Explosion 对象的原点)。

Speed[-∞..+∞m]

速度[-∞ . . + ∞ m ]

This value defines the speed with which the polygons are prepelled from the center of the explosion. If Speed is set to 100% and Strength is set to 10%, the polygons will travel this maximum distance in centimeters

这个值定义了多边形从爆炸中心产生的速度。如果速度设置为100% ,力量设置为10% ,多边形将旅行这个最大距离厘米

Angle Speed[-∞..+∞°]

角速度[-∞ . . + ∞ ° ]

This value defines the angle through which each polygon rotates during the entire explosion. The direction of the rotation axis for each polygon is random and changes over the course of the explosion.

这个值定义了在整个爆炸过程中每个多边形旋转的角度。每个多边形的旋转轴的方向是随机的,并在爆炸过程中发生变化。

End Size[0..1000]

最终尺寸[0. . 1000]

This value defines the relative size of each polygon at the end of the explosion. If the value is set to 1, the polygons will remain the same size throughout the explosion. If the value is set to 0, the polygons will disappear by the end of the explosion. If the value is 2, the polygons will double in size.

这个值定义了爆炸结束时每个多边形的相对大小。如果数值设置为1,那么在整个爆炸过程中多边形的大小将保持不变。如果数值设置为0,多边形将在爆炸结束时消失。如果这个值是2,多边形的大小就会翻倍。

Randomness[0..100%]

随机性[0. . 100% ]

This value defines the percentage by which the speed and angle speed may vary.

这个值定义了速度和角速度可能变化的百分比。