Motion Clip
动作剪辑
Basic 基础Hierarchy 等级Advanced 高级Motion Clip
动作剪辑
Motion Clips are the most conspicuous part of the new Motion System. With Motion Clips, previously recorded animations - so-called Motion Sources - can be played back, manipulated temporally or mixed with other Motion Clips. Motion Clips can be added to an object or object hierarchy via the Add Motion Clip … command. The animation of the selected object or object hierarchy will automatically be saved to a Motion Source that will itself be linked to a newly create Motion Clip. This Motion Clip will be placed on a new Motion Layer in the Timeline. Motion Clips will only be displayed in Motion Mode in the Timeline (Timeline menu: View / Motion Mode; or click on the Motion Mode icon next to the F-Curve Mode icons).
运动夹是新运动系统中最显著的部分。与运动剪辑,以前录制的动画-所谓的运动源-可以播放,操作暂时或与其他运动剪辑混合。运动剪辑可以通过添加运动剪辑... 命令添加到对象或对象层次结构。所选对象或对象层次结构的动画将自动保存到一个运动源,该运动源本身将链接到一个新创建的运动剪辑。这个动作剪辑将被放置在时间轴中的一个新的动作层。运动剪辑将只显示在运动模式的时间轴(时间轴菜单: 查看/运动模式,或点击运动模式图标旁边的 f 曲线模式图标)。
All animated parameters will be recognized by the Motion Source, even animated User Data. When creating complex object hierarchies, you should carefully consider how you want to structure these object hierarchies prior to creating Motion Clips. Subsequent changes to your hierarchy could cause existing Motion Clips not to function correctly.
所有的动画参数将被运动源识别,甚至动画用户数据。在创建复杂的对象层次结构时,应该在创建运动剪辑之前仔细考虑如何构造这些对象层次结构。对层次结构的后续更改可能导致现有的运动剪辑无法正常工作。
Tip: 提示:显示在 Dope 页面中显示在 F-Curve 模式中
Right-clicking on a Motion Clip will open a context menu. This menu contains, for example, the Show in Dope Sheet Mode and Show in F-Curve Mode commands, which can be used to display the animation linked to a particular Motion Clip in either Key or F-Curve Mode.
右键单击一个动作剪辑将打开一个上下文菜单。这个菜单包含,例如,显示在涂料表格模式和显示在 f 曲线模式命令,这可以用来显示动画链接到一个特定的运动剪辑在键或 f 曲线模式。