Basic Properties
基本属性
Icon Settings
图标设置
图标文件/ID
Sometimes, when working with numerous icons that look the same, you want to have a better overview of it all. This is what this function does. Objects and tags can be assigned their own icons or existing icons can be re-assigned or colored:
有时候,当处理许多看起来相同的图标时,您希望对它们有一个更好的概述。这就是这个函数的作用。对象和标签可以分配它们自己的图标,或者现有的图标可以重新分配或着色:
Note the Show Custom Icons command in the Object Manager’s View menu, which lets you switch to the Cinema 4D icons.
There are a few objects (e.g., Houdini generator) and tags (e.g., Material tags) that can’t be colored because they are controlled by Cinema 4D directly.
Here, you can either
在这里,你可以选择
图标颜色
颜色
This function can be used to color an existing or a custom icon. You can select from the following options:
Tags have no Display Color and can therefore only be colored using a custom color. Do do so, activate the Icon Color option.
预装货物/车辆
These commands can be used to save icons as a preset or to load an icon. Custom icons are saved to and managed with the Content Browser under Presets/User (in the corresponding folder).
这些命令可以用来保存图标作为预设或加载图标。自定义图标保存到 preset/user 下的 Content Browser 中(在对应的文件夹中) ,并通过该文件夹管理。
姓名
Here you can enter a name for the object.
图层
If an element was assigned to a layer its layer color will be displayed here. This field reflects the layer color in the Layer Palette. You can drag & drop layers from the Layer Manager or similar layer fields onto this field. You can also assign layers or remove elements from current layers using the menus located behind the small triangle.
在编辑器中可见
Controls whether the selected objects are visible or invisible in the viewport.
在渲染器中可见
Controls whether the selected objects are visible or invisible in the renderer.
显示颜色
Determines whether the selected objects use their display color. Off switches off the display color so that material colors are used instead. Automatic means the display color is only used if the object has no materials. On means the display color is always used, even if the object has materials.
If an object is assigned to a layer, selecting Layer will color the primitive using the color of that layer (see Layer Manager).
颜色
Defines the display color. Click the color box to access the system color chooser or click the small triangle to access Cinema 4D’s color chooser. Choose the desired color.
启用
Switches generators, deformers and primitives on or off. Disabled objects are not visible in the viewport.
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