Unwrap UV

打开紫外线

This new tool is at the core of an optimized edge workflow (edges defined as UV Seams, unwrapping/relaxing UV mesh with UV Unwrap, select more edges, unwrap again, etc.).

这个新工具是优化边缘工作流程的核心(边缘定义为 UV 接缝,展开/放松 UV 网格与 UV 展开,选择更多的边缘,展开,等等)。

A bust with a Shrink projection is assigned edge selections multiple times, then unwrapped using UV Unwrap. The 使用收缩投影的半身像被分配多次边缘选择,然后使用 UV 展开。这个UV Weld and Relax 紫外线焊接和放松 command can be used to add UV Islands. The new 命令可以用来添加 UV 岛Mirror Selection 镜像选择 command can save you a lot of clicks (however, not shown here). 命令可以为您节省很多单击次数(但是,这里没有显示)

UV Unwrap also works in conjunction with edge selections that are used as UV Seams. The UV mesh is opened and the edge selections, unwrapped, relaxed and re-arranged. This procedure might sound familiar to you. In principle, the same happens with the UV Relax command. UV Unwrap includes all of this in a single command, which makes the process much simpler and saves you a lot of clicks. The UV mesh relaxation is done using the ABF algorithm.

紫外线展开也工程与边缘选择,是用作紫外线接缝。UV 网格是打开和边缘的选择,打开,松弛和重新排列。这个过程你可能听起来很熟悉。原则上,UV Relax 命令也是如此。UV Unwrap 在一个单独的命令中包含了所有这些内容,这使得整个过程更加简单,并且节省了大量的单击。紫外光网格松弛采用 ABF 算法完成。

In Use Polygon mode, congruent selections will be seen as islands (and internally an edge selection will be placed around the islands) and unwrapped separately.

在使用多边形模式下,全等的选择将被视为岛屿(在内部边缘选择将被放置在岛屿周围) ,并解开单独包装。

Note that the command does not work with complete UV meshes that do not have a border, e.g., as can be the case with Shrink, Flat and Frontal projections on closed volumes. If, on the other hand, you only select a part of the mesh - which will then have borders - the algorithm will work.

注意,这个命令不适用于没有边框的完整 UV 网格,例如,在封闭体积上的收缩、平面和正面投影。另一方面,如果你只选择网格的一部分,那么这个算法就会起作用。

Tips and Tricks

技巧和窍门

Settings

设置

The command has the following options:

该命令有以下选项: