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小图标/中图标/大图标
These options define the size of the preview icons in the list.
这些选项定义列表中预览图标的大小。
12.5% 50% 100% 200% 400% 800%
These are the pre-defined steps with which you can zoom into or out of an image in the Picture Viewer. A value of 100% will display the image in its original size. This option can also be selected by clicking on the following button at the bottom left of the Picture Viewer window:
这些是预先定义的步骤,您可以在图片查看器中放大或缩小图像。值为100% 将显示原始大小的图像。点击图片查看器窗口左下角的按钮也可以选择这个选项:
过滤器
This filter makes it possible to exclude images with specific characteristics from the History list. The following settings are available:
这个过滤器可以从历史记录列表中排除具有特定特征的图像。以下设置可用:
剧照
Lets you display either all or none of the stills.
可以显示全部或不显示照片。
动画
Lets you display either all or none of the animations.
可以显示全部或不显示动画。
渲染元素
Lets you display either all or none of the images rendered in the current session (regardless of whether or not they are saved to the cache).
使您可以显示当前会话中呈现的所有或不呈现的图像(无论它们是否保存到缓存中)。
加载元素
Lets you display either all or none of the loaded (not rendered) images.
允许您显示所有加载(未呈现)的图像或者不显示图像。
保存的元素
Lets you display either all or none of the images saved explicitly through the
你可以通过渲染设置... 菜单(以及所有载入的图片)显式显示所有保存的图片或者不显示图片。
全屏模式
The Full Screen Mode is a presentation mode that lets you display images or animations in full-screen mode. All Cinema 4D windows and Managers will be hidden and the images/animation will be displayed in front of a black background.
全屏模式是一种演示模式,允许您以全屏模式显示图像或动画。所有 Cinema 4D 窗口和 Managers 将被隐藏,图像/动画将在黑色背景前显示。
For animations, an interface will be displayed at the bottom of the screen with which you can control the animation. This interface will fade out and will be re-activated by the next mouse movement. Pressing the space bar on your keyboard will stop/start the animation.
对于动画,界面将显示在屏幕的底部,您可以用来控制动画。这个界面将淡出,并将重新激活下一个鼠标移动。按下键盘上的空格键将停止/启动动画。
Press the
按下键盘上的 ESC 键或点击右上角的交叉按钮退出全屏模式。
显示导航器/直方图
Lets you enable / disable the Navigator/Histogram display.
允许您启用/禁用导航器/直方图显示。
自动缩放模式
If enabled the preview image will be scaled to fill the preview window completely. A similar option can also be selected by clicking on the following button at the bottom left of the Picture Viewer window:
如果启用预览图像将缩放,以填补预览窗口完全。点击图片查看器窗口左下角的按钮也可以选择类似的选项:
适合屏幕
The image will be scaled to screen size and if the window is scaled the image size will remain unchanged.
图像将缩放到屏幕大小,如果窗口缩放图像大小将保持不变。
缩小
Zoom in or out in pre-defined steps.
放大或缩小预先定义的步骤。
全部折叠展开
Fold or unfold directories.
折叠或展开目录。
启用单通道层
Has the same effect as selecting Single-Pass in the Layer tab.
具有相同的效果选择单通道在层选项卡。
启用多通道层
Has the same effect as selecting Multi-Pass in the Layer tab.
具有相同的效果,选择多通道在层标签。
启用过滤器
Enables or disables existing filters. This functionality is also available in the Filter tab (Enable Filter)
启用或禁用现有筛选器。此功能也可在筛选选项卡(启用筛选器)中使用
启用像素方面
It may occur that you have to render images with an aspect ratio different from the normal ratio. Enabling this option lets you distort the image in the Picture Viewer as you want it to look for final output. For newly rendered images the Pixel Aspect will be displayed in the Information tab’s Pixel Aspect setting. Otherwise you can enter a value manually.
可能出现的情况是,您必须使用不同于正常比例的长宽比来渲染图像。启用此选项可以让您扭曲图片查看器中的图像,因为您希望它查找最终输出。对于新渲染的图像,Pixel Aspect 将显示在 Information 选项卡的 Pixel Aspect 设置中。否则,您可以手动输入值。
启用颜色配置文件
If the image loaded into the Picture Viewer contains a color profile, enabling this option will ensure that it is evaluated correctly. Otherwise sRGB will be used.
如果加载到图片查看器中的图像包含颜色配置文件,启用此选项将确保正确评估该图像。否则将使用 sRGB。
RELEASE 23
第23期
启用图像透明度
If the loaded or rendered image has an alpha channel or has a material with trasparent regions, the transparency can be displayed by activating this function.
如果加载或渲染的图像有一个 alpha 通道或者有一个带有 trasparent 区域的材质,可以通过激活这个函数来显示透明度。
显示标题安全操作安全
Enables/disables the display for these frames. Their size can be modified using the corresponding settings in the Information tab.
启用/禁用这些帧的显示。可以使用“信息”选项卡中的相应设置修改它们的大小。
显示渲染
Since you can browse the list of images or even load new images while a render process is running, enabling this option will display the image currently being rendered in the preview window.
由于您可以在渲染过程运行时浏览图像列表,甚至加载新图像,启用此选项将显示当前在预览窗口中渲染的图像。
渲染输出
Assuming you have several images open, Cinema 4D needs to know where the newly rendered image should be displayed. This is done using this option.
假设你打开了几张图片,Cinema 4D 需要知道新渲染的图片应该显示在哪里。这是通过使用这个选项完成的。
RELEASE 23
第23期
发送到魔术子弹外观..。
Use this command if you want to send the current Viewport display to Magic Bullet Looks for test purposes. The Magic Bullet Looks settings made will then automatically also be applied in the Magic Bullet Looks post effect.
如果您想将当前的 Viewport 显示发送到 Magic Bullet Looks 以便进行测试,请使用此命令。魔术子弹看起来设置,然后将自动应用于魔术子弹看起来AE。
Tip: 提示: