Edges
边缘
Click this tool when you want to edit the edges of polygons. Selected edges are colored.
当您要编辑多边形的边缘时,请单击此工具。选定的边缘是有颜色的。
You can select and edit edges in much the same way as for points.
您可以选择和编辑边缘的方式大致相同的点。
- To select an edge, drag over the edges with the 若要选择边缘,请使用Live Selection 现场选择 tool, just as
you would to select points (or use any other selection tool). 工具,就像你会选择点(或使用任何其他选择工具)
- To add edges to the selection, hold down
若要向选定区域添加边缘,请按住Shift 转移 while you select. 当你选择
- To remove edges from the selection, hold
down 若要从所选内容中删除边缘,请按住Ctrl/Cmd while you select. 当你选择
- To select all edges, choose
若要选择所有边缘,请选择Select / Select All 选择/选择所有.
- To deselect all edges, choose 若要取消选择所有边,请选择Selection / Deselect All 选择/取消选择所有 or drag the selection tool over an empty space within the
viewport. 或者将选择工具拖动到 viewport 内的空白区域
You can use the Move, Scale and Rotate tools to edit the selected edges. To delete the selected edges (including their
polygons), press Delete.
您可以使用移动、缩放和旋转工具来编辑选定的边缘。若要删除选定的边(包括它们的多边形) ,请按 Delete。
Tools that can be useful for editing such as the 可用于编辑的工具,如Bevel 斜面, Edge Cut 切边 and especially the 特别是Polygon Pen 多边形钢笔 can be called up via a contect menu. To do so, simply right-click on a
point. Mac users need to 可以通过联系菜单打电话。要做到这一点,只需右键单击一个点。用户需要Cmd 女名女子名+click to call up the context menu. + 点击调用上下文菜单
Tip:
提示:
With the introduction of Cinema 4D S22, the Use Point mode also makes editing UV points in the Texture UV
Editor available (see also 随着Cinema 4D S22的介绍,使用点模式也使得在纹理紫外线编辑器中的紫外线点可用(参见UV Mode 紫外线模式). There is no longer a separate UV Point mode.
)。不再有独立的紫外线点模式