Polygon
Pen
多边形钢笔
Options 选择Polygon Pen
多边形钢笔
The Polygon Pen replaces the previous polygon creation tool and offers such a wide range of new functions that more than a few modeling workflows might have to be given a work-over. The Polygon Pen is more than just a polygon painting tool - it’s an almost universal tool for editing existing geometry and includes many functions from other tools such as melting points, moving and duplicating elements, minor knife functions, extruding, tweaking, etc. The Polygon Pen can also create points, edges and polygons on existing geometry, and is perfect for retopo jobs (low-poly remodeling of existing geometry). The Polygon Pen works in all three modes (Point, Edge, Polygon) without any previous element selection. Simply position the cursor over the corresponding element, which will then be highlighted, click and paint.
多边形钢笔取代了以前的多边形创建工具,并提供了如此广泛的新功能,以至于不止一些建模工作流可能需要进行修改。多边形钢笔不仅仅是一个多边形绘画工具,它几乎是一个通用的工具,用于编辑现有的几何形状,包括许多其他工具的功能,如熔点,移动和复制元素,小刀功能,挤压,调整等。多边形钢笔还可以创建点,边和多边形上现有的几何,是完美的 retopo 作业(低多边形重塑现有的几何)。多边形钢笔工作在所有三种模式(点,边,多边形)没有任何以前的元素选择。只需将光标定位在相应的元素上,然后突出显示该元素,单击并绘制。
All but a few of the functions described below can be used in all three modes and there are some modes that are designed to be used with a specific mode only. These special modes are described separately.
下面描述的所有功能除了少数功能外都可以在所有三种模式中使用,还有一些模式是专门设计用于特定模式的。分别描述了这些特殊模态。
Note that the Polygon Pen also works perfectly with the Snap and Workplane functions.
注意,多边形钢笔也完美地与管理单元和工作平面的功能。
When creating points, edges or polygons in empty space, these will be placed on a plane in the perspective view that lies perpendicular to the camera’s angle of view (Focal Distance). In the remaining views, these elements will be placed on the respective axis planes (depending on the settings but also according to the Workplane).
当创建点,边缘或多边形在空白的空间,这些将被放置在一个平面的透视视图,位于垂直于相机的视角(焦距)。在剩下的视图中,这些元素将被放置在各自的轴平面上(取决于设置,也取决于工作平面)。
Functions for working with existing geometry/Tweak mode
使用现有几何图形/调整模式的函数
First, we will focus on the general functions that can be used in all three modes.
首先,我们将重点介绍可以在所有三种模式中使用的一般函数。
If the cursor is hovered over an element it will be highlighted and can be moved. The by default enabled Auto Weld function will cause an internal snapping function to take effect. This makes it possible to snap and melt points to other points and edges to other edges (also of different lengths):
如果光标悬停在某个元素上,它将被突出显示并可以移动。默认启用的自动焊接功能将导致一个内部抢购功能生效。这使得它可以折断和融化其他点和边到其他边(也是不同长度的) :
The following keyboard short cuts can be used (corresponding tool cursors will be displayed in each view). The icons at the bottom left show the paint mode in which the respective function does not work.
可以使用下列键盘快捷键(在每个视图中将显示相应的工具光标)。左下角的图标显示绘制模式,其中各自的函数不工作。
Clicking on two points that are part of an outer edge, a polygon will be created made up of the edge and the surface between the two points (does not work in Use Polygon mode):
点击外边的两个点,会创建一个由边和两个点之间的表面组成的多边形(在使用多边形模式下不工作) :