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UV Peeler Tool

紫外线削皮工具

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UV Peeler Tool

紫外线削皮工具

The UV Peeler can be used to apply a UV mesh to cylindrical objects - even to multiple objects at the same time. This is very useful, for example, for editing UV meshes on elongated objects (e.g., a squid’s tentacles).

紫外线削皮器可以用来应用一个紫外线网到圆柱形物体-甚至多个物体在同一时间。这是非常有用的,例如,在加长的物体上编辑 UV 网格(例如,鱿鱼的触须)。

Depending on the edge selection made, clean UV wraps can be created. These can also be made completely homogenous (far right), if desired. 根据边缘选择,可以创建干净的 UV 包装。这些也可以完全同质(极右) ,如果需要

Please not the following for creating clean UV wraps using the UV Peeler:

使用紫外线削皮器制作干净的紫外线包装时,请不要使用以下方法:

  1. The UV Peeler only works in 紫外线削皮器只能在Edges 边缘 mode. 方式
  2. A seam must be defined (it must always run perpendicular to the edge loops, i.e., along the cylinder’s length), which is used to create the UV island (the UV mesh is opened along the seam). The seam is defined using an object edge selection and should be located on the object’s backside. The seam must consist of a series of connected selected edges that are each part of a closed polygon ring made up of quads. When the UV Peeler tool is active it will display the edges that can be selected: 一个接缝必须定义(它必须始终运行垂直于边缘环路,例如,沿着圆柱的长度) ,这是用来创建紫外线岛(紫外线网沿接缝打开)。接缝是使用对象边缘选择定义的,应该位于对象的背面。接缝必须由一系列选定的连接边组成,这些边是由四边形组成的封闭多边形环的每一部分。当 UV 削皮器工具处于激活状态时,它将显示可以选择的边缘:

    Green continuous edges are each applied as individual UV islands. 绿色连续边缘每个应用作为单独的紫外线岛屿
    Edges will be displayed in the following colors (if the UV Peeler is active): 边缘将以下列颜色显示(如果紫外线削皮器处于活动状态) :

    • Dark blue: Valid seams, from which one edge loop should be selected. 深蓝色: 有效的接缝,从其中一个边缘循环应选择
    • Green: Part of an existing selection that the UV Peeler can unwrap. 绿色: 部分现有的选择,紫外线剥皮机可以打开
    • Orange: Part of an existing selection that cannot be edited using the UV Peeler (e.g., N-Gons/triangles). 橙色: 现有选区的一部分,不能用 UV 削皮器编辑(例如,N-Gons/triangles)
    • Yellow: Parts of the selection that were selected multiple times within a polygon ring. These will be ignored by the UV Peeler. 黄色: 在一个多边形环中多次选中的部分。这些都会被紫外线剥皮器所忽略

The UV Peeler will only work when the aforementioned requirements are met. Otherwise its settings will be grayed out.

紫外线剥皮器只有在满足上述要求时才能工作。否则它的设置将变成灰色。

The UV Peeler can be used interactively in the panel view:

可以在面板视图中交互使用 UV 削皮器:

  • LMB + drag left/right: modifies 左/右拖动: 修改U uniformly 统一; up/down modifies 上/下修改V uniformly V 均匀.
  • LMB + Cmd/Ctrl left/right modifies 左/右修改Min. U; up/down modifies 上/下修改Min.V 明尼苏达.
  • RMB + 人民币 +Cmd/Ctrl left/right modifies 左/右修改Max. U 麦克斯; up/down modifies 上/下修改Max. V 麦克斯 v.
  • MMB + Cmd/Ctrl moves UV islands (see also 移动紫外线岛(另见Restrict UV Islands to Tiles 限制紫外线岛屿使用瓷砖).

The following applies as long as the complete object has not been unwrapped: The UV islands that were unwrapped by the UV Peeler will first be arranged onto ,temporary’ tiles on the right next to the dark region (which represents the actual UV range from 0-1; note that if the Material tag’s Tile option is enabled, the UV regions beyond the 0-1 range will also be projected onto the object). These must subsequently be transferred to the matching texture regions.

只要整个物体没有被打开,下面的应用是适用的: 被紫外线剥皮器打开的紫外线岛将首先被安排在黑暗区域右边的临时’瓷砖上(代表实际的紫外线范围从0-1; 注意,如果材质标签的瓷砖选项被启用,超过0-1范围的紫外线区域也将被投影到物体上)。这些必须随后转移到匹配的纹理区域。