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Banzi Shader

班兹着色器

Basic 基础Wood 木头Diffuse 漫反射Specular 1 镜面1Specular 2 镜面2Specular 3 镜面3Reflection 反思Environment 环境Ambient 环境Roughness 粗糙度Anisotropy 各向异性Illumination 照明Assign 分配

Banzi Shader

班兹着色器

Banzi was created for the generation of volume rendered woods and allows for endless variation on the types of woods you can simulate.

Banzi 是为了生成体积渲染木材而创建的,并且允许在你可以模拟的木材类型上有无穷无尽的变化。

Banji differs from the other shaders in that it has a Wood channel for creating wood patterns.

与其他着色器的不同之处在于它有一个创建木头图案的木头通道。