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Stage Object 舞台对象Basic 基础Coord.Object 对象

Object Properties

对象属性

Camera
Sky
Foreground
Background
Environment
Camera

前景背景环境相机

Tip: 提示:
Any object can be dragged into this field. Position and orientation (Z axis = angle of view) of the given object will be assumed for the Viewport camera. 任何对象都可以拖动到这个字段中。对于 Viewport 相机,将假定给定对象的位置和方向(z 轴 = 视角)

See Stage Object.

参见舞台对象。

The sole purpose of these options is to animate the corresponding object’s role in the scene. Even if several background objects are present in the scene, Cinema 4D will only calculate the first background object listed in the Object Manager when the scene is rendered. By activating different background objects at different times their effect within the scene can be animated. The same applies to all objects listed above.

这些选项的唯一目的是动画相应的对象的角色在场景中。即使场景中出现了多个背景对象,Cinema 4D 也只会在场景渲染时计算出对象管理器中列出的第一个背景对象。通过在不同时间激活不同的背景对象,场景中的效果可以被动画化。这同样适用于上面列出的所有对象。