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UV Transform 紫外线转换Preview 预览Basic 基础Inputs 投入Outputs 产出Context 背景

Inputs

投入

Local Offset[%]

局部偏移量[% ]

Moves the UV coordinates along the U and V directions relative to the texture tile.

移动 UV 坐标沿相对于纹理贴图的 u 和 v 方向。

Local Length[%]

本地长度[% ]

This setting defines the percentage scaling of the UV coordinates within the texture tile.

此设置定义纹理贴图中 UV 坐标的百分比缩放。

Local Rotation[-5729577951308232523776..5729577951308232523776°]

本地轮流[-5729577951308232523776.5729577951308232523776 ° ]

This setting defines the rotation of the UV coordinates within the texture tile. For irregularly scaled UV coordinates, diamond-shaped distortions will occur.

这个设置定义了纹理贴图中 UV 坐标的旋转。对于不规则缩放的紫外坐标,钻石形的扭曲将会发生。

Local Pivot[%]

本地枢轴[% ]

Defines the position within the UV tile that is placed in the bottom left corner of the texture tile and is also used as a reference point for the change in length defined by the Local Length setting and the change in rotation defined by the Local Rotation settings.

定义紫外线贴图中放置在纹理贴图左下角的位置,该位置也用作局部长度设置定义的长度变化和局部旋转设置定义的旋转变化的参考点。

Local Repetitions[XYZ ]

局部重复[ XYZ ]

This setting defines the number of repetitions of the UV tile within a texture tile. The aspect ratio of the projection may also be affected. Local Repetitions set to 2, 1 will halve the width of the projection (U direction), for example, since two repetitions in the U direction must take place within the texture tile.

这个设置定义了纹理贴图中紫外线贴图的重复次数。投影的长宽比也可能受到影响。局部重复设置为2,1将使投影(u 方向)的宽度减半,例如,因为 u 方向的两个重复必须在纹理贴图中进行。

Local Decal U
Local Decal V

局部贴花 v

If enabled, the projection on the original tile will be restricted in the respective direction. All parts of the surface that lie outside of the texture tile will no longer be taken into consideration.

如果启用,原始瓦片上的投影将限制在相应的方向上。在纹理贴片之外的表面的所有部分将不再被考虑。

Local Mode U
Local Mode V

本地模式

If the Local Decal options are enabled in the respective directions, these settings define how the repetitions of the texture files in the U and V directions should be calculated:

如果在各个方向上启用了本地贴花选项,这些设置定义了 u 和 v 方向上纹理文件的重复次数应该如何计算:

  • Clamp 夹钳: Only the color values at the edge of the texture tile will be repeated. : 只重复纹理块边缘的颜色值
  • Extend 扩展: Applies repeated parts of the original tile to empty areas within the texture tile. The effect is similar to the Repeat mode, whereby new structures can become visible if three-dimensional patterns are repeated. Extend displays a real copy of the original tile. : 将原始瓷砖的重复部分应用于纹理瓷砖内的空白区域。效果类似于重复模式,即如果三维模式重复,新的结构可以变得可见。扩展显示原始瓷砖的真实副本
  • Repeat 重复: Repeats the texture tile. This reflects the normal Tile mode in a Material tag. : 重复纹理贴图。这反映了 Material 标签中的正常 Tile 模式
  • Mirror 镜子: Repeats the texture tiles, whereby every other tile will be displayed mirrored. : 重复纹理瓷砖,其他瓷砖将被镜像显示