Geometry Op
几何 Op
Basic 基础Inputs 投入Geometry Op
几何 Op
This Node can, for example, be used to turn a Geometry Node such as a Cube, Sphere or Cylinder into a real geometry so that it can be placed into the scene.
例如,这个节点可以用来将一个几何节点(如立方体、球体或圆柱体)变成一个真实的几何体,这样它就可以被放置到场景中。
The Geometry Op Node primarily supplements a matrix to the geometry and makes it possible to place, scale or rotate geometry in space. A standard color information will also be set automatically.
几何操作节点主要补充了矩阵的几何形状,并使之有可能在空间中放置、缩放或旋转几何形状。一个标准的颜色信息也将被自动设置。