Effector Op
效果器 Op
Basic 基础Inputs 投入Effector Op
效果器 Op
This Node creates a connection between an object and a transformation, e.g., as it would be calculated by a Bend or Twist Effector. This Node provides the required Position that, among other things, is required for an Effector Group to construct numerous Effectors.
这个节点在对象和转换之间创建一个连接,例如,它将由弯曲或扭转效果器计算。这个节点提供了效果器组构建多个效果器所需的位置。