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Noise Selection

噪音的选择

Basic 基础Inputs 投入Outputs 产出

Noise Selection

噪音的选择

This Node can be used to create a random-looing polygon selection.

这个节点可以用来创建一个随机松散的多边形选区。

In this example, the polygon selection is saved as a selection and used to restrict a material to the surface. 在这个例子中,多边形选择被保存为一个选择,并用于将材质限制到表面