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Multi Shader

多着色器

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Multi Shader

多着色器

MoGraph clones can be recolored sequentially, randomly based on their UVW coordinates or depending on their original color using the Multi Shader. MoGraph 克隆可以按顺序重新编码,随机的基于他们的 UVW 坐标或依赖于他们的原始颜色使用多着色器

This node is specially designed for use in conjunction with the MoGraph Cloner object and makes it easier to assign surface properties to clones randomly or individually.

这个节点是专门为与 MoGraph Cloner 对象一起使用而设计的,它使得随机或单独地分配曲面属性变得更加容易。