Shader Properties
When a new Substance Asset is loaded, respective materials will be created by default. The following settings are already defined for these materials.
当一个新的物质资产被加载,相应的材质将被默认创建。已经为这些材质定义了以下设置。
资产
Here you will find the corresponding links to the respective Substance Asset. Select an asset from the Substance Asset Manager (if none is already linked).
在这里,你可以找到相应的物质资产的链接。从 Substance Asset Manager 中选择一个资产(如果没有已链接)。
频道
An ouput channel made available by the asset, can be selected here.
这里可以选择资产提供的输出通道。