Beat Shader
打败着色器
Basic 基础Shader 着色器Beat Shader
打败着色器
The Beat Shader is ideal for use in simulating such effects as the beat of a heart or other rhythmic effects. Based on its settings, the Beat Shader creates a temporal mix between black and white in accordance with the Range Curve. Note also the Time Field Layer, which works similarly.
节拍着色器是模拟心跳或其他节奏效果的理想选择。基于它的设置,节拍着色创建一个黑色和白色之间的时间混合根据范围曲线。还要注意时间场层,它的工作方式类似。