MoGraph Weight Tool

重量工具

Options 选择Painting 绘画

MoGraph Weight Tool

重量工具

Weighting can be painted onto clones using the MoGraph Weight Paintbrush. This weighting will be calculated in realtime by the Effectors. An Effector’s influence can be painted directly onto clones.

权重可以使用 MoGraph 权重画笔绘制到克隆上。这个权重将由受动器实时计算。效果器的影响可以直接绘制在克隆上。

With the MoGraph Weight Paintbrush, weighting can be added to clones that is generated by the followint objects:

使用 MoGraph Weight Paintbrush,加权可以添加到由以下对象生成的克隆中:

Clone weighting is saved in a MoGraph Weight Map and can be used by most Effectors by dragging the tag into the respective Effector’s Selection field (Effector tab).

克隆权重保存在 MoGraph 权重映射中,大多数效果器可以通过拖动标记到各自效果器的选择字段(效果器标签)来使用。

Tip: 提示:
Don’t mix this weighting up with the weighting parameters of clone-generating objects or Effectors. Neither has anything to do with the other. Weighting saved in this tag are therefore referred to as clone weighting in this section. 不要将这个加权与克隆生成对象或效果器的加权参数混淆。两者之间没有任何关系。因此,在此标记中保存的权重在本节中称为克隆权重

Proceed as follows to weight clones:

按照下列步骤进行重量克隆:

  1. First, select the clone-generating object (e.g., Cloner object or Matrix object) 首先,选择生成克隆的对象(例如,Cloner 对象或者 Matrix 对象)
  2. Call up the 打电话给MoGraph Weight Paintbrush 重量画笔 tool (main menu: MoGraph) 工具(主菜单: MoGraph)
  3. Interactively paint the weighting onto the clones in the Viewport. For each clone, a colored square will signal clone weighting: 以交互方式在 Viewport 中为克隆绘制权重。对于每个克隆,一个彩色正方形表示克隆加权:

If one is not already assigned, a new MoGraph Weight Map tag will automatically be created when the tool is selected. If you want to edit an existing clone weighting, the corresponding Weight tag must first be selected.

如果其中一个还没有被分配,那么当选中该工具时,将自动创建一个新的 MoGraph Weight Map 标记。如果要编辑现有的克隆加权,必须首先选择相应的 Weight 标记。

This Selection tag will automatically be assigned to an Effector if the clone-generating object and a MoGraph Selection tag are selected when the Effector is activated.

当效果器被激活时,如果克隆生成对象和 MoGraph 选择标记被选中,这个选择标记将自动分配给效果器。