Point Cache

点缓存

Basic 基础Tag 标签

Point Cache

点缓存

The Point Cache tag lets all point animations be recorded, regardless of the type of animation or which Deformers or Expressions were used to affect the points. All Deformers and Expressions can subsequently be disabled or removed. Animations can easily be rendered dynamically over a network or with Scene Motion Blur.

点缓存标签可以让所有的点动画被记录下来,不管动画的类型,也不管是哪种变形剂或表达式被用来影响点。所有的变形和表达式可以随后被禁用或删除。动画可以很容易地通过网络或场景运动模糊动态渲染。

A special feature is how the Point Cache tag can be used in conjunction with the Point Cache Deformer. Instead of transferring the points’ animations directly from the Point Cache tag to the object, you can use the Point Cache Deformer. The object can then be assigned additional Expressions (something like a second animation layer). This would not work if the animations were transferred directly to an object since any added Deformers would not be able to access the object’s unaltered points.

一个特殊的功能是如何点缓存标记可以与点缓存分析器一起使用。您可以使用 Point Cache Deformer,而不是将点的动画直接从 Point Cache 标记传输到对象。然后可以为对象分配额外的表达式(类似于第二个动画层)。如果动画被直接转移到一个对象上,这将不起作用,因为任何添加的变形程序都不能访问对象的未改变的点。

In addition, you can use the Deformer’s falloff function or CINEMA’s Restriction tag to transfer the animation to specific parts of a given object.

此外,您可以使用 Deformer 的 falloff 函数或 CINEMA 的 Restriction 标记将动画转移到给定对象的特定部分。