Mouse
老鼠
光标
Enable this option if the corresponding icon should be displayed when using the Move, Scale or Rotation tool.
如果使用移动、缩放或旋转工具时应显示相应的图标,则启用此选项。
工具游标
Most tools have a corresponding icon that can be displayed at the cursor. Enabling this option displays this icon.
大多数工具都有一个对应的图标,可以显示在光标上。
鼠标移动激活
Let’s say you have a Cube selected in the Object Manager and a material in the Material Manager. Your cursor is located on top of the Material Manager. You now press the "del" button on your keyboard. Which Manager is active and which element should be deleted?
假设您在对象管理器中选择了一个立方体,在材质管理器中选择了一个材质。您的光标位于材质管理器的顶部。现在按下键盘上的“ del”按钮。哪个管理器是活动的,哪个元素应该删除?
This option defines the course of action that should be taken:
这一选择确定了应采取的行动方针:
控件-单击鼠标右键
Here you can define which key should be pressed to call up the context menus. This is very useful for those using graphics tablets or one-button mice.
在这里,您可以定义应该按哪个键来调用上下文菜单。这是非常有用的那些使用图形平板电脑或单键鼠标。
Note that if option is enabled, the Ctrl hotkey, e.g., to copy objects in the Object Manager, will not work (use the Cmd key instead).
请注意,如果启用了该选项,则 Ctrl 热键(例如,在 Object Manager 中复制对象)将不起作用(使用 Cmd 键代替)。
平板电脑
If you experience problems when using a graphics tablet with Cinema 4D, enable the Graphics Tablet option.
如果你在使用4D 影院图形平板电脑时遇到问题,启用图形平板电脑选项。
Tip: 提示:高分辨率平板电脑
If you still experience problems and you are using the latest driver for your tablet, disable Use Hi-Res Coordinates to use the tablet in mouse mode. Although you will lose some of the tablet’s resolution, you should barely notice the difference.
如果您仍然遇到问题,并使用最新的驱动程序为您的平板电脑,禁用高分辨率坐标使用平板电脑在鼠标模式。虽然你会失去一些平板电脑的分辨率,你应该几乎不会注意到区别。
Open Commander Dialog on Mouse Position
在鼠标位置打开指挥官对话框
Here you can define if the Commander should be opened directly at the cursor location or always at the center of the monitor.
这里您可以定义是否应该直接在光标位置打开 Commander,还是始终在监视器的中心打开 Commander。
触摸支持
This setting is designed to support state-of-the-art input devices such as touchpads, trackpads, mice with multi-wheel/touch/ball, touchscreens, etc. These can be used to control the navigation in Cinema 4D with specific gestures (e.g., move, zoom, rotate). This setting may possibly only be available for Windows since MacOS works very dependably and must not be disabled.
此设置旨在支持最先进的输入设备,如触摸板、触摸板、多轮/触摸球鼠标、触摸屏等。这些可以用来控制在C4D 导航与特定的手势(如,移动,缩放,旋转)。这个设置可能只适用于 Windows,因为 MacOS 工作非常可靠,不能被禁用。
Cinema 4D evaluates a mouse scroll wheel differently in the Viewport than, for example, in the browser. In the browser you use the wheel to scroll and in Cinema 4D you use it to zoom - this is the behavior you’re accustomed to.
Cinema 4d 在视窗中对鼠标滚轮的评估不同于浏览器中的评估。在浏览器中你使用滚轮滚动,在C4D 中你使用它来放大——这是你习惯的行为。
Touch devices on the other hand use swipe movements to scroll and 2-finger movements (spread or pinch fingertips) to zoom. This is exactly how it should work when Automatic Detection is enabled.
另一方面,触摸设备使用滑动滚动和2个手指运动(展开或捏指尖)来缩放。这正是它应该如何工作时,自动检测启用。
If this does not work on Windows - for example, if the mouse scroll wheel moves the view instead of zooming - you can enable one of the following options:
如果这在 Windows 上不起作用-例如,如果鼠标滚轮移动视图而不是缩放-你可以启用下列选项之一: