Relief Object

救济物品

Basic 基础Coord.Object 对象

Relief Object

救济物品

The relief map interprets the different grayscales within the image as altitude values. If you choose a color image, the grayscale is formed from the average value of the red, green and blue components of the bitmap picture. The brighter the pixel, the higher the elevation; the darker the pixel, the deeper it lies within the scene. In other words, darkness defines valleys, brightness is for mountains.

地形图将图像中不同的灰度解释为海拔值。如果选择彩色图像,则灰度由位图图像的红、绿、蓝三个组成部分的平均值构成。像素越亮,海拔越高; 像素越暗,它在场景中的位置就越深。换句话说,黑暗定义了山谷,光明定义了高山。

Patterns (left) for different reliefs (right). 模式(左)为不同的浮雕(右)

Interactive editing

交互式编辑

The relief initially has three handles:

救济最初有三个句柄:

If you enable Spherical, only two handles appear:

如果你启用了 Spherical,只会出现两个句柄:

ORELIEF.html