Melt Object 熔体对象Basic 基础Coord.Object 对象Falloff 女名女子名

Object Properties

对象属性

Strength[0..100%]

力量[0. . 100% ]

This defines the state of the deformation. If set to 0%, there is no melting. If set to 100%, the object is fully molten. To change this value interactively, drag the orange handle in the viewport.

这定义了变形的状态。如果设置为0% ,就不会融化。如果设置为100% ,物体是完全熔化的。若要交互式地更改此值,请拖动 viewport 中的橙色句柄。

Radius[0..+∞m]

半径[0. . + ∞ m ]

Surfaces within the Radius setting will melt more slowly than the other surfaces. If you set the Radius to 0, the object will be completely flat.

半径范围内的表面融化的速度比其他表面慢。如果你把半径设置为0,物体就会完全是平的。

Vertical Randomness[0..100%]

垂直随机性[0. . 100% ]

Defines the variation in downwards motion.

定义向下运动的变化。

Radial Randomness[0..100%]

径向随机性[0. . 100% ]

Defines the variation in outwards motion.

定义了向外运动的变化。

Melted Size[100..1000%]

熔化尺寸[100. . 1000% ]

Defines the final width of the recipient object relative to its original width. The default value is 400%. Imagine a melting ice cube — the width of the puddle left behind is naturally much larger than the original width of the ice cube.

定义收件人对象相对于其原始宽度的最终宽度。默认值是400% 。想象一下一个正在融化的冰块---- 留下的水坑的宽度自然比冰块的原始宽度要大得多。

Noise Scale[0.1..10000%]

噪音声级[0.1.10000% ]

The higher you set this value, the more irregular the surface becomes during the melt deformation.

你设置的这个值越高,在熔体变形过程中表面变得越不规则。