Object Properties
对象属性
力量[0. . 100% ]
This defines the state of the deformation. If set to 0%, there is no melting. If set to 100%, the object is fully molten. To change this value interactively, drag the orange handle in the viewport.
这定义了变形的状态。如果设置为0% ,就不会融化。如果设置为100% ,物体是完全熔化的。若要交互式地更改此值,请拖动 viewport 中的橙色句柄。
半径[0. . + ∞ m ]
Surfaces within the Radius setting will melt more slowly than the other surfaces. If you set the Radius to 0, the object will be completely flat.
半径范围内的表面融化的速度比其他表面慢。如果你把半径设置为0,物体就会完全是平的。
垂直随机性[0. . 100% ]
Defines the variation in downwards motion.
定义向下运动的变化。
径向随机性[0. . 100% ]
Defines the variation in outwards motion.
定义了向外运动的变化。
熔化尺寸[100. . 1000% ]
Defines the final width of the recipient object relative to its original width. The default value is 400%. Imagine a melting ice cube — the width of the puddle left behind is naturally much larger than the original width of the ice cube.
定义收件人对象相对于其原始宽度的最终宽度。默认值是400% 。想象一下一个正在融化的冰块---- 留下的水坑的宽度自然比冰块的原始宽度要大得多。
噪音声级[0.1.10000% ]
The higher you set this value, the more irregular the surface becomes during the melt deformation.
你设置的这个值越高,在熔体变形过程中表面变得越不规则。