Explosion FX Object 爆炸特效对象Basic 基础Coord.Object 对象Cluster 群组Explosion 爆炸Gravity 重力Rotation 旋转Special 特别会议

Explosion

爆炸

Strength[0..+∞]

力量[0. . + ∞]

Strength defines the force used to accelerate the clusters. The value needed for a good effect depends on the size and density of the clusters.

强度定义了用于加速集群的力量。良好效果所需的数值取决于集群的大小和密度。

Decay[0..100%]

衰变[0. . 100% ]

Use Decay to set a falloff for the Strength. 0% means no falloff, 100% means the Strength falls to 0 by the time it reaches the edge of the blast range.

使用衰退来设置力量的衰退。0% 意味着没有衰减,100% 意味着力量下降到0时,它达到爆炸范围的边缘。

Variation[0..100%]

变动[0. . 100% ]

Use Variation to vary the Strength for each cluster. 0% means no variation, 100% means the Strength can vary from zero to twice its entered value.

使用变异来改变每个集群的强度。0% 意味着没有变化,100% 意味着强度可以从零变化到两倍其输入值。

Direction

方向

This sets the direction in which clusters can be accelerated — along all axes, along two axes, or along one axis only.

这设定了星系团可以被加速的方向ー沿着所有的轴,沿着两个轴,或者只沿着一个轴。

Linear

线性

If you have set Direction to a single axis, enable Linear if you want equal force to be applied to all clusters.

如果您已经将方向设置为单轴,如果您希望对所有簇施加相等的力,则启用线性。

Variation[0..100%]

变动[0. . 100% ]

Use Variation to vary the direction of each cluster. This helps you avoid uniform shapes to the explosion.

使用变化来改变每个星团的方向。这可以帮助你避免爆炸时的统一形状。

Blast Time[0..+∞]

爆破时间[0. . + ∞]

Like Strength, this affects the amount of force applied to the clusters. Change this value only if the maximum Strength value is insufficient.

和力量一样,这会影响施加到集群上的力量。仅当最大强度值不足时才更改此值。

Blast Speed[0..+∞]

爆破速度[0. . + ∞]

Here, enter the blast speed (in meters per second). A cluster remains in place until the blast (green frame) reaches it. If you set Blast Speed to 0, all clusters are accelerated immediately.

在这里,输入爆炸速度(米每秒)。在爆炸(绿色框架)到达之前,一个星团保持在原位。如果您设置爆炸速度为0,所有集群立即加速。

The blast position is shown here as a white line for illustrative purposes only — usually, the blast position is shown as a green frame. 这里显示的爆破位置是一条白线,仅用于说明目的ーー通常,爆破位置显示为绿色框架

Decay[0..100%]

衰变[0. . 100% ]

Decay sets falloff for the Blast Speed. 0% means no falloff, 100% means the Blast Speed falls to 0 by the time it reaches the edge of the blast range. If the gravity range (blue frame) is larger than the blast range (red frame), the Decay value refers to the gravity range instead.

衰减设置爆炸速度的衰减。0% 意味着没有减速,100% 意味着冲击速度在到达冲击范围的边缘时降到0。如果重力范围(蓝色框架)大于爆炸范围(红色框架) ,衰减值代之以重力范围。

Variation[0..100%]

变动[0. . 100% ]

Use Variation to vary the Blast Speed value.

使用变化来改变爆破速度值。

Blast Range[0..+∞m]

爆破范围[0. . + ∞ m ]

Object surfaces outside the Blast Range (red frame) are not accelerated by the blast.

爆炸范围之外的物体表面(红色框架)不会被爆炸加速。

Surfaces accelerated within the blast range can continue travelling beyond the blast range.

在爆炸范围内加速的表面可以在爆炸范围之外继续移动。

Variation[0..100%]

变动[0. . 100% ]

Use Variation to vary the Blast Range value.

使用变化来改变爆炸范围的值。