y

Group

组别

Basic 基础Coord.Effector 效果器

Group

组别

Three Effectors in one Group Effector. 一群效果器中的三个效果器

The Group Effector is useful for grouping various Effectors that should be executed at a specific time via the ReTime function. If, for example, you have discovered an interesting or especially effective combination of a Step Effector and a Random Effector, you can group them in a Group Effector and assign the Group Effector to other objects as desired, without having to again assign the individual Effectors.

群效果器对于通过 ReTime 功能在特定时间执行的各种效果器进行分组非常有用。例如,如果你发现了一个有趣的或者特别有效的步进效果器和一个随机效果器的组合,你可以将它们组合在一个群体效果器中,并按照需要将群体效果器分配给其他物体,而不必再次分配单个效果器。

Tip: 提示:
Note that the job of the Group Effector can in large part be taken over by the 请注意,群组效果器的工作在很大程度上可以由Fields 田野 functionality (in the example above, the same effect can be achieved using a Simple Effector in conjunction with a Shader, Step and Random Field). 功能(在上面的例子中,同样的效果可以通过使用简单效果器结合着色器、步骤和随机场来实现)