y Doodle Object 涂鸦对象Basic 基础Coord.Object 对象Options 选择

Object Properties

对象属性

Current View

当前观点

Displays the Viewport in which the Doodle object lies.

显示涂鸦对象所在的视区。

Title

标题

Since it is possible to create a separate scribble for each frame of an animation, this field can be used to name each one individually. This Doodle’s name is also displayed in the Doodle Key’s properties.

因为可以为动画的每一帧创建单独的涂鸦,所以这个字段可以用来单独命名每一帧。这个涂鸦的名字也显示在涂鸦键的属性。

Description

描述

Since it is not always easy to paint legible text using a mouse or a graphics tablet, this description field can be used to type a description. This field can be dragged & dropped into the Viewport. Subsequently right-clicking on the Description (HUD) element will display, among others, the Object, Name and Key options (Display menu). If you disable each of these, only the description text field will be shown. You can also double-click the HUD element itself to activate it and modify its contents.

由于使用鼠标或图形输入板绘制易读的文本并不总是容易,因此可以使用此描述字段键入描述。这个字段可以拖放到 Viewport 中。随后右键单击 Description (HUD)元素将显示 Object、 Name 和 Key 选项(Display 菜单)。如果禁用其中的每一个,则只显示描述文本字段。您还可以双击 HUD 元素本身来激活它并修改其内容。