y
Options
选择
新框架
Creates a new (empty) frame or key. This process can be automated by activating the Doodle Paint tool’s Auto-Add Frames option in the Attribute Manager. Each time you move to a different frame a new Doodle image will be generated.
创建一个新的(空的)框架或键。这个过程可以通过在属性管理器中激活涂鸦画工具的自动添加框架选项来自动完成。每次你移动到一个不同的框架,一个新的涂鸦图像就会产生。
删除框架
Deletes the current Doodle frame (i.e. the Doodle Key in which it is saved.
删除当前的涂鸦框架(即保存的涂鸦键)。
清晰的框架
Deletes the Doodle Key’s contents and not the Doodle Key itself.
删除涂鸦键的内容,而不是涂鸦键本身。
设置 Viewport
Since a Doodle object can only be used for a single Viewport (as soon as you draw in a different Viewport a new Doodle object will be created), this command can be used to fix the Doodle tool to a specific view. Previously made doodles can then be moved to other views. If, for example, you doodled in the Top Viewport and want to move this Doodle to the Perspective viewport, simply activate the Perspective Viewport, select the Doodle Object: Top in the Object Manager and click on its Set Viewport option in the Attribute Manager.
由于 Doodle 对象只能用于单个 Viewport (一旦你在不同的 Viewport 中绘制一个新的 Doodle 对象就会被创建) ,这个命令可以用来将 Doodle 工具修复到一个特定的视图。之前制作的涂鸦可以移动到其他视图。例如,如果你在顶视图中乱涂乱画,想要将涂鸦移动到透视图窗口,只需激活透视图窗口,在对象管理器中选择涂鸦对象: Top,然后在属性管理器中点击设置视图窗口选项。
加载位图
Loads a bitmap into the Viewport. The bitmap will be scaled to fit the Viewport and all alpha channels in the bitmap will be taken into account.
将位图加载到 Viewport 中。位图将按比例缩放以适应 Viewport,并且位图中的所有 alpha 信道都将被考虑在内。
删除未使用的
Removes unused Doodles (those not assigned to a Doodle Key) from the cache. Doodles are saved to the cache when they are deleted. These Doodles are deleted automatically when the scene is saved.
从缓存中删除未使用的涂鸦(未分配给涂鸦键的)。涂鸦被删除后会保存到缓存中。这些涂鸦会在保存场景时自动删除。
Exportiport
Lets you independently save or import Doodles as XML files, including any tex sub-directories. This is useful if you want to edit Doodles in Photoshop, for example. To import the Doodle, select the corresponding XML file.
允许独立地将涂鸦保存或导入为 XML 文件,包括任何 tex 子目录。例如,如果你想在 Photoshop 中编辑涂鸦,这是很有用的。要导入 Doodle,请选择相应的 XML 文件。
导出格式
You can select between TIFF (uncompressed) and PNG (compressed) when exporting doodles as individual image files via the Export command.
当通过 Export 命令将涂鸦作为单个图像文件导出时,可以在 TIFF (未压缩)和 PNG (压缩)之间进行选择。
If enabled, the doodles will be saved (internally) within the scene as a compressed PNG file if the Save Compressed option is enabled.
如果启用,如果启用了 savecompressed 选项,涂鸦将(在内部)以压缩 PNG 文件的形式保存在场景中。
Size X[100..4096]
Size Y[100..4096]
尺寸 x [100. . 4096]尺寸 y [100. . 4096]
These values represent the internal size of the bitmap that will be used to record the Doodles. Using large bitmaps is not recommended since the playback speed in the Viewport can be negatively affected. The bitmaps should be scaled manually to an appropriate size. This size cannot be changed.
这些值表示将用于记录涂鸦的位图的内部大小。不推荐使用大位图,因为 Viewport 的播放速度会受到负面影响。位图应该手动缩放到合适的大小。无法更改此大小。
前鬼下鬼
Activate either or both of these options to make a "ghost" of the sketch prior to and/or following the current sketch visible (with reduced transparency).
激活这两个选项中的一个或两个,使草图的“鬼”之前和/或跟随当前草图可见(以减少透明度)。
顺畅地画
If you are using a low Doodle resolution (Size X/Y) the Doodles can look pixelated when scaled up. Activate this option to minimize this pixelation.
如果你使用低分辨率涂鸦(尺寸 X/Y)的涂鸦可以看起来像素时放大。激活此选项,以最小化此像素。
保存压缩
See Export Format selection menu.
请参阅导出格式选择菜单。