Cone Object 锥形物体Basic 基础Coord.Object 对象Caps 帽子Slice 切片

Object Properties

对象属性

Top Radius[0..+∞m]
Bottom Radius[0..+∞m]

顶部半径[0. . + ∞ m ]底部半径[0. . + ∞ m ]

These values define the cone’s top radius and bottom radius The top radius is set to 0 by default, i.e., the top of the cone ends in a single point (see illustration, left). If this value is set higher than zero, a truncated cone is formed (center). If the top radius is equal to the bottom radius, you get a cylinder (right).

这些值定义了圆锥体的顶部半径和底部半径顶部半径默认设置为0,也就是说,圆锥体的顶部以一个点结束(见图左)。如果将此值设置为大于零,则形成截断锥(中心)。如果顶部半径等于底部半径,就得到一个圆柱体(右)。

Height[0..+∞m]

高度[0. . + ∞ m ]

This value defines the overall height of the cone.

这个值定义了圆锥的整体高度。

Height Segments[1..1000]

高度段[1. . 1000]

Defines the number of subdivisions of the object in the lengthwise direction.

定义纵向上对象的细分数。

Rotation Segments[3..1000]

旋转片段[3. . 1000]

Defines the number of subdivisions of the object along the circumference of its cross-section. The greater this value, the smoother the cone appears.

定义物体横截面周长上的细分数。这个值越大,圆锥体就显得越平滑。

From left to right: cone with Rotation Segments set to a low value (left), medium value (center) and high value (right). 从左到右: 圆锥与旋转片段设置为低值(左) ,中值(中心)和高值(右)

Orientation

定向

Choose a value from this drop-down list to set the object’s initial orientation in space. This gives you a quick way to turn the object on its axis.

从此下拉列表中选择一个值,以设置对象在空间中的初始方向。这给你一个快速的方法来转动对象的轴。