Jiggle

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Jiggle

Use this Deformer to create secondary motion for points that corresponds to a character’s movement, e.g., to animate the jiggling of Saint Nick’s belly. A word of caution: You can have so much fun using this Deformer that you should make sure all other important tasks have been completed for the day before getting started!

使用这个变形器来创建与角色运动相对应的次级运动,例如,使圣尼克的肚子动起来。一句忠告: 你可以有很多乐趣使用这个 Deformer,你应该确保所有其他重要的任务已经完成前一天开始!

Even though this object is a Deformer there are some important differences you should take note of.

尽管这个对象是一个变形者,但是有一些重要的区别你应该注意。

As with any Deformer, this one can be made a Child of an object in order to deform that object. Jiggle differs from other Deformers in that it does not affect all objects with which it is grouped below a Parent Object. This is due to the fact that Jiggle must trace the movement of all points it affects. If you want the Jiggle Deformer to affect multiple objects, all objects must be assigned their own Deformer.

和任何变形者一样,这个变形者可以变成一个物体的子类,以使该物体变形。Jiggle 与其他变形器的不同之处在于,它不会影响与它组合在父对象下面的所有对象。这是因为 Jiggle 必须跟踪它影响的所有点的移动。如果您希望 Jiggle 变形器影响多个对象,则必须为所有对象分配它们自己的变形器。