Bump
Map
凹凸贴图
Preview 预览Basic 基础Inputs 投入Outputs 产出Context 背景Bump Map
凹凸贴图
By manipulating the surface Normals, the shading of the object surface will be modified. Minor irregularities such as scratches, pores or wood grain can be simulated without affecting the object’s geometry. Since this is only a shading effect, the object’s geometry will not be modified. Brighter regions will appear raised and darker areas sunken.
通过操作表面法线,物体表面的阴影将得到修改。轻微的不规则,如划痕,孔或木纹可以模拟而不影响对象的几何形状。由于这只是一个阴影效果,对象的几何体将不会被修改。明亮的区域会出现凸起,暗色的区域会出现凹陷。