Uber Material 优步材质Preview 预览Basic 基础Channels 频道Diffuse 漫反射Reflection 反思Coating 涂层Emission 发光Transparency 透明度Opacity 不透明度Bump 碰一下Normal 正常Displacement 排水量

Opacity

不透明度

The Opacity setting can be used to render parts of the material as translucent or masked, as in this example. Here, parts of the silver material were masked out in order to make a material beneath it visible. 不透明度设置可用于呈现部分材质为半透明或掩码,如本例所示。在这里,部分银质材质被遮盖起来,以便使其下面的材质可见

This setting can be used to define the strength or opacity of a given material. In extreme cases, the material will then work selectively and masked out. Materials can also be made to look soft or faded out on the surface. This effect is comparable with the standard material’s Alpha channel. Contrary to Transparency, the Opacity setting affects all material properties.

此设置可用于定义给定材质的强度或不透明度。在极端的情况下,这些材质会有选择性地工作并被掩盖掉。材质也可以做成看起来柔软或褪色的表面。这种效果与标准材质的阿尔法通道相当。与透明度相反,不透明度设置影响所有材质属性。

Value[0..100%]

价值[0. . 100% ]

This is the opacity or visibility of the entire material. If linked to a texture or Material Node, variations in opacity can be created.

这是整个材质的不透明度或可见度。如果链接到纹理或材质节点,可以创建不同的不透明度。

Layer Opacity

图层不透明度

A reduction of Opacity in the material’s Diffuse channel normally leads to the material being colored black. If the Layer Opacity option is enabled, the Diffuse material channel can be used to affect the visibility of the material using its Opacity setting. A material defined only via its Diffuse layer, for example, with an Opacity of 30%, will automatically only be 30% visible. This function is also active if the Layer Opacity option is disabled.

降低材质扩散通道的不透明度通常会导致材质着黑色。如果层不透明选项被启用,漫反射材质通道可以使用它的不透明度设置来影响材质的可见性。一个材质只定义通过其漫反射层,例如,不透明度为30% ,将自动只有30% 可见。如果图层不透明选项被禁用,这个函数也是活动的。

Invert

Inverts the Value setting of the Opacity channel. If Value is set to 10%, the material will only appear 10% opaque if the Invert option is enabled. The Invert option ignores the Layer Opacity option.

反转不透明通道的值设置。如果值设置为10% ,如果启用反相选项,材质只会显示10% 的不透明。Invert 选项忽略图层不透明度选项。