Field
田野调查
Size and (in come cases) radii can be adjusted interactively in the Viewport using handles.
尺寸和(在某些情况下)半径可以在 Viewport 中使用手柄进行交互式调整。
类型
The Field type can be changed here. The settings will change accordingly in the Field menu. Any layer settings that were defined in the Field list, such as Remapping or color settings, will be maintained.
字段类型可以在这里更改。设置将在“字段”菜单中相应更改。字段列表中定义的任何图层设置,如重新映射或颜色设置,都将得到维护。
Start Angle[-∞..+∞°]
End Angle[-∞..+∞°]
起始角[-∞ . . + ∞ ° ]端角[-∞ . . + ∞ ° ]
These settings can be used to define the size and orientation of the cylinder sector generating the effect.
这些设置可以用来定义产生效果的圆柱扇区的大小和方向。
Start Transition[0..360°]
End Transition[0..360°]
开始过渡[0. . 360 ° ]结束过渡[0. . 360 ° ]
If you don’t want the transition of the effect between cylinder sectors to be abrupt, angles can be defined here within which the effect should be applied according to the Remapping settings (see also here).
如果您不希望柱面扇区之间的效果过渡是突然的,可以在这里定义角度,根据 Remapping 设置应用效果。
迭代[1. . + ∞]
The Field’s effect around the Axis if Iterations is set to 1 will be exactly as shown in the Viewport. If the value is increased to 3, for example, the Field’s effect will be "compressed" and duplicated 3 times.
如果迭代被设置为1,则字段在轴上的效果将与 Viewport 中显示的完全一样。例如,如果值增加到3,字段的效果将被“压缩”并重复3次。
The value can also be made to be stepless, which will create an interesting animation effect.
该值也可以做成无级的,这将创建一个有趣的动画效果。
偏移量[-∞ . . + ∞ ° ]
This setting can be used to rotate the effect around the defined Axis.
此设置可用于围绕定义的轴旋转效果。
For this setting, a sub-fielc can also be created.
对于此设置,还可以创建一个 sub-fielc。
轴心
Use this setting to define the axis around which the effect should have its influence.
使用此设置定义效果应该产生影响的轴线。
剪辑到形状
This function is often required for spaces that have an inside and an outside. This is entirely logical for the shape Fields (e.g., Spherical Field) but less obvious for particle, spline and volume objects, etc. Volume objects often have settings such as radius, with which a space can also be placed around a point or they define the space themselves. There is always in inside and an outside. This function defines how the inside should be treated. If nothing should happen (option enabled) or should null values, for example, be applied (option disabled), which will hide Fields below it if Blending Mode is set to Normal.
对于具有内部和外部的空间,通常需要此函数。这完全符合形状场(例如,球形场)的逻辑,但对于粒子、样条和体积对象等不那么明显。体积对象通常具有半径等设置,通过这些设置,空间也可以被放置在一个点周围,或者它们自己定义空间。总是有内在的和外在的。这个函数定义了内部应该如何处理。如果什么都不应该发生(选项启用)或者应该空值,例如,应用(选项禁用) ,这将隐藏字段低于它,如果混合模式设置为正常。